20 Commits

Author SHA1 Message Date
768ebde879 optimized SwapchainModule::BeginFrame/EndFrame 2025-01-26 12:13:51 +08:00
9450d92784 use Contains instead of IsMember/IsExist 2024-10-05 22:51:27 +08:00
9872f74160 used short funcname. 2023-03-18 17:58:57 +08:00
b5188a63ea add RenderPassTypeBy and cache 2021-09-22 15:32:20 +08:00
3658171954 refactor and renamed MaterialInstance to MaterialParameters. 2021-06-16 11:43:19 +08:00
722ab900d6 use RenderCmdBuffer instead RenderCommand,
use TextureCmdBuffer instead TextureCommand.
2020-11-09 15:37:00 +08:00
f6cf9dc1b8 update GUI codes.(WIP) 2020-11-03 22:29:32 +08:00
fd49c76b53 update command buffer and default theme engine 2020-10-31 20:13:51 +08:00
db20794b7f Removed default_theme namespace 2020-10-30 19:02:50 +08:00
e5dd5720e6 add ThemeEngine and DefaultThemeEngine 2020-10-29 22:15:59 +08:00
0ecd947f8a add gui examples. 2020-10-26 21:51:51 +08:00
c8955b6f35 remove vulkan namespace 2020-10-21 12:47:06 +08:00
0e56a6b00c a lot of rename 2020-10-21 12:39:22 +08:00
a20afeba9e a lot of rename 2020-10-21 12:09:15 +08:00
6dae81ac93 add ThemeForm,DTForm 2020-10-21 11:44:33 +08:00
917424e784 move VK source files to up-level folder 2020-10-21 11:43:18 +08:00
114c57510c file rename, from ShaderModuleMap to VKShaderModuleMap 2020-10-21 10:52:12 +08:00
5972d075b3 update examples codes. 2020-10-19 22:26:42 +08:00
1e0676c6c7 to improve create program, that are RenderPass and Framebuffer 2020-10-15 22:13:15 +08:00
2f98b1d08c create a lot of GUI source code files. 2020-10-14 22:05:24 +08:00