132 Commits

Author SHA1 Message Date
6b466f63cf moved CreateFBO/CreateRT to TextureManager 2024-11-09 00:11:43 +08:00
f1f562c709 restruct codes for TextureManager 2024-11-05 00:04:36 +08:00
6c6e1c1a8d Renamed to VKTexture.....cpp from VKDeviceTexture....cpp 2024-10-30 22:22:55 +08:00
3e88b0b77f Added RenderBufferName.h,RenderWorkflow.h and few update. 2024-10-30 00:29:20 +08:00
f741825ab7 Added WindowMode.h 2024-10-29 02:25:45 +08:00
e99b669ef3 removed graph_module_manager/swapchain_mode from GPUDevice. 2024-10-29 01:48:38 +08:00
2221e10750 Added GraphManager/TextureManager, moved few codes to they are. 2024-10-29 00:34:02 +08:00
983281f6ad splited to GraphModuleManager.cpp 2024-10-25 23:17:14 +08:00
1183e44221 Added RegistryCommonModule.cpp 2024-10-24 00:29:16 +08:00
7d586182c8 Added GraphModuleFactory/SwapchainModule, but can't run 2024-10-23 02:09:01 +08:00
427d337845 Added GraphModule.cpp/.h 2024-10-22 01:51:25 +08:00
a0b0027663 added Component.cpp/StaticMeshComponent.h/.cpp 2024-10-20 23:28:46 +08:00
83c1a067fe Added Owner in SceneNode, and then have few other change. 2024-10-20 23:17:04 +08:00
59b3ec6bf3 preparing RenderFramework 2024-10-19 13:08:05 +08:00
2c67990daa little and unimportant update 2024-10-13 00:15:45 +08:00
e9d5b369bf Added ShadowPolicy.h 2024-10-10 01:58:47 +08:00
d7f7a7d095 [WIP] preparing SceneManager 2024-09-06 01:04:28 +08:00
99264b5b0a Split SceneMatrix to standalone files 2024-08-31 00:10:57 +08:00
03f7237db3 move StaticMesh.cpp 2024-07-29 13:19:24 +08:00
0ba4674126 removed MIPManager.h 2024-07-02 23:22:46 +08:00
94a0e03c44 [WIP] MIPManager 2024-07-02 00:51:59 +08:00
3927b3c788 renamed values/struct. 2024-06-18 02:04:11 +08:00
7f8fbbd3a0 improved VKBufferMap and added newly IBMap/VABMap 2024-06-12 00:23:09 +08:00
16ae849809 added VKBufferMap.cpp/.h 2024-06-01 12:08:49 +08:00
ac0d1bee59 added VKIndirectCommandBuffer.cpp and other codes. 2024-05-30 01:58:32 +08:00
bf7c6bdeac preparing VKIndirectCommandBuffer.h 2024-05-30 01:14:27 +08:00
0dcf004f4c renamed to VAB from VBO 2024-05-25 22:57:29 +08:00
9a4e495027 coded PrimitiveDataVDM, next step is test. 2024-05-25 02:48:37 +08:00
299d3bd019 newly Primitive/PrimitiveData/PrimitiveCreater, and test OK! can RUN! 2024-05-25 01:46:19 +08:00
cfd67e1a42 [WIP] comments VDM, preparing double PrimitiveCreater 2024-05-23 13:15:47 +08:00
40ce978f85 newly PrimitiveData struct and Primitive class. Can't Run!!!
next step is to support PrimitiveVDM.
2024-05-23 02:19:40 +08:00
ecb47dae4d moved to VKPrimitiveData.cpp from VKPrimitiveData.h 2024-05-20 18:04:30 +08:00
6dba761a80 added VKPrimitiveData.h 2024-04-26 01:17:47 +08:00
f00cb0b815 split VertexDataManager.h/.cpp 2024-04-17 01:20:52 +08:00
8c51d3a52b [very strong] deleted class VertexAttribData 2024-04-02 22:51:14 +08:00
c1183d351d moved CreateVertexAttribData(...) to PrimitiveCreater.cpp from VertexAttribData.cpp and then delete VertexAttribData.cpp 2024-04-02 22:25:06 +08:00
ac81e4f8f0 first version of VertexDataManager.h 2024-04-02 21:14:34 +08:00
b781ff41a3
removed codes about VkDebugMaker 2023-10-13 02:01:57 +08:00
5230fbc27f added little codes of texture 2d array, but can't run. 2023-09-25 16:38:02 +08:00
202bff5870 moved few codes to RenderAssignBuffer.cpp from MaterialRenderList.cpp 2023-09-06 16:24:05 +08:00
28b2b53d03 renamed to RenderAssignBuffer from RenderExtraBuffer 2023-09-05 20:48:47 +08:00
7967150722 upgraded codes and then it can run. 2023-07-28 20:17:46 +08:00
b72144a28b reordered the creating vkdevice 2023-06-14 19:58:56 +08:00
ab6a8435a1 optimized codes of ShaderCreateInfo::ProcDefine 2023-06-05 17:01:13 +08:00
e076b72f1a splited MaterialRenderList and MaterialRenderMap, RenderExtraBuffer 2023-06-01 15:08:45 +08:00
d6d2d337c9 added VKDeviceCreater.h 2023-05-11 21:14:35 +08:00
7c4a27771f
created VulkanDeviceCreateInfo and added Swapchain prefer formats list. 2023-05-11 00:56:26 +08:00
9535a4486e
removed old RenderList 2023-05-07 01:07:26 +08:00
1e03e28f0b updated codes of RenderNode2D/RenderList2D 2023-05-04 22:01:00 +08:00
c232feb40a temporary to disable the RenderList and RenderNode 2023-04-28 11:10:50 +08:00