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90152ca74e
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add texture in BlinnPhongDirectionLight example.
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2024-05-30 21:07:13 +08:00 |
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8d3cd8d561
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remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN.
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2024-05-25 22:47:26 +08:00 |
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a5e76988c7
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resume Assign instead of local2world and materialinstanceId in VertexInputStream
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2024-05-25 17:58:39 +08:00 |
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a60ffbb7da
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first step OK that it's to resumed to use L2W in VertexInputStream.
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2024-03-26 01:20:20 +08:00 |
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f3a59c1bb3
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test sunlight UBO ok!
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2024-03-10 00:35:35 +08:00 |
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c355f96f9b
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little codes
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2024-03-06 13:54:05 +08:00 |
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ff6a644e8f
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added BlinnPhong.h
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2024-03-04 13:13:33 +08:00 |
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c4deceebd9
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first step for BlinnPhongPureColor
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2023-10-31 17:59:12 +08:00 |
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6b13c159d8
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added comp operator in MaterialConfig
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2023-10-12 14:59:39 +08:00 |
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8a5711154f
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finished StdMaterialLoader, test all examples ok.
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2023-10-10 14:49:33 +08:00 |
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bead8128b7
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test ok that LoadPureColor2D material from file.
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2023-10-10 10:57:29 +08:00 |
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7ca81f38e8
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Std2DMaterialLoader start ok,,but don't support Sampler2D in material file...
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2023-10-10 02:48:02 +08:00 |
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018a72c09a
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created MaterialFileData and all material's data in the struct.
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2023-10-10 00:24:41 +08:00 |
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9a5cead33e
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moved Create to StdMaterial from Std2DMaterial and Std3DMaterial
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2023-10-09 20:56:25 +08:00 |
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3a3f9d10b7
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Parse MaterialInstance filed in MaterialFileLoader.cpp
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2023-10-09 01:12:27 +08:00 |
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b262fdc645
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added MaterialFileLoader.cpp
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2023-10-08 20:00:46 +08:00 |
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0524c51feb
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Set Base-class StdMaterial to Std2DMaterial/Std3DMaterial
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2023-10-08 10:04:58 +08:00 |
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4ef37a430e
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move Material2DCreateConfig/Material3DCreateConfig
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2023-10-07 20:59:44 +08:00 |
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19df201ab5
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Added ShaderStage macro in ShaderGen
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2023-10-07 16:14:34 +08:00 |
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78946994bb
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Added VertexLum3D material, test PlaneGrid3D OK!
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2023-09-28 18:13:51 +08:00 |
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45f50b3bc0
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added GetPosition3DCamera/GetPosition3DL2WCamera and to support UBO Camera
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2023-09-28 17:41:45 +08:00 |
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dbea7764fb
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added GetPosition3D in Std3DMaterial
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2023-09-28 15:03:34 +08:00 |
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6c7f9ea9d1
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perpare it for VertexColor3D material.
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2023-09-27 20:31:46 +08:00 |
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922fc2661b
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added primitive in Material2DCreateConfig
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2023-09-26 21:49:37 +08:00 |
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e9a8e5bbf2
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updated texture_quad.cpp
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2023-09-26 21:16:00 +08:00 |
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9a7e711658
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LoadTexture2DToArray OK! test ok!
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2023-09-25 20:32:12 +08:00 |
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4e144072e4
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texture_rect run ok!
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2023-09-21 22:11:20 +08:00 |
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907cb3c852
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added M_RectTexture2D.cpp
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2023-09-21 21:36:55 +08:00 |
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ed9ba3876f
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added PureTexture2D material and test.
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2023-09-21 20:46:08 +08:00 |
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6820ee8c74
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completed AutoMergeMaterialInstance,test ok. next step is to support texture2d array
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2023-09-20 21:53:30 +08:00 |
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8bb742f3f4
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OK???? 3rd_draw_triangle_use_RenderList run OK!.
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2023-09-05 20:19:53 +08:00 |
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9661336325
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used uint8 color in third_triangle.cpp
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2023-08-18 18:39:25 +08:00 |
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74003df08b
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updated list/pool/map....,but can't run.
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2023-08-14 21:03:20 +08:00 |
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e6560dfe5f
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renamed values.
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2023-06-12 15:45:34 +08:00 |
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f4a8406ad8
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support MI_MAX_COUNT in ShaderGen
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2023-06-02 20:45:19 +08:00 |
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a04742c347
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completed MaterialInstance codes in ShaderGen
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2023-06-01 14:47:05 +08:00 |
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6b498d7e91
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updated PureColor2D material codes
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2023-05-22 14:31:37 +08:00 |
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fa7ecb91ac
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supported MaterialInstance in ShaderGen module.
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2023-05-22 14:30:38 +08:00 |
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c485941342
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added PureColor2D.cpp
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2023-05-19 22:22:55 +08:00 |
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c8dbd40333
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removed VertexColor2D.h
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2023-05-16 15:27:51 +08:00 |
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8086fb76f1
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fixed a few compile error.
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2023-05-16 02:23:45 +08:00 |
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d660691cec
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added MFGetPosition.h
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2023-05-15 22:05:21 +08:00 |
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c5699fd1af
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1.splited CoordinateSystem.h, MaterialConfig.h,RenderTargetOutputConfig.h,Material2DConfig.h,StdMaterial.h/.cpp,UBOCommon.h,MFCommon.h
2.adjust namespace.
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2023-05-15 21:52:57 +08:00 |
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8340209697
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renamed to JointID/JointWeight instead of BoneID/BoneWeight
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2023-05-13 03:14:38 +08:00 |
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f8ff6d9cf0
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added SBS_MaterialInstance,GetMI at StdMaterial.h
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2023-05-12 20:29:27 +08:00 |
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7c3d9ecf91
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added MIData at Material
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2023-05-09 22:03:02 +08:00 |
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958183bb29
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finished the branch,,,local to world in VertexInputStreaming.
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2023-05-06 22:19:50 +08:00 |
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c232feb40a
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temporary to disable the RenderList and RenderNode
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2023-04-28 11:10:50 +08:00 |
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011fbdb55d
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update codes...but can't compile
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2023-04-20 21:49:48 +08:00 |
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f280068d50
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renamed to InlineDescriptor instead of GlobalDescriptor
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2023-03-29 17:27:05 +08:00 |
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