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bde0c77911
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Disabled enum formats of Surface
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2021-09-23 16:55:33 +08:00 |
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b468fa411d
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forced use SRGB_NONLINEAR color_space.
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2021-09-23 15:29:28 +08:00 |
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b9df5bdf8c
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restore old codes.
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2021-09-23 15:23:09 +08:00 |
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45f5d0d5be
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fixed a bug that don't copy color_space data.
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2021-09-23 15:19:09 +08:00 |
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1e81a9f4c4
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fixed InlineGeometryScene example.
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2021-09-22 18:36:54 +08:00 |
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95d8113e5c
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fixed a bug where DescriptorSets::BindInputAttachment
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2021-09-22 18:11:02 +08:00 |
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d3afabc170
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merged GetUBO/GetUBODynamic and GetSSBO/GetSSBODynamic at MaterialDescriptorSets
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2021-09-22 18:08:46 +08:00 |
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3117b9673e
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Fixed samples 00-06
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2021-09-22 17:22:17 +08:00 |
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2753f95999
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moved CreatePipeline functions to RenderPass class.
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2021-09-22 17:15:17 +08:00 |
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fa47bc552c
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RenderTarget don't delete RenderPass when it exits.
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2021-09-22 16:36:26 +08:00 |
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4614bca36c
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create GPUDevice::ClearRenderPassManage() function.
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2021-09-22 16:31:35 +08:00 |
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f0ae8f5dae
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moved codes to VKDeviceRenderPassManage.cpp/.h
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2021-09-22 16:28:39 +08:00 |
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b5188a63ea
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add RenderPassTypeBy and cache
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2021-09-22 15:32:20 +08:00 |
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9f80a02821
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resort source code files of pipeline
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2021-09-16 20:34:12 +08:00 |
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72351af025
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fixed a bug that MaterialParameters didn't support dynamic UBO/SSBO.
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2021-09-15 19:17:56 +08:00 |
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d82534b168
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Merge branch 'master' of https://github.com/hyzboy/ULRE
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2021-09-15 14:20:51 +08:00 |
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de03a53663
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disabled VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME
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2021-09-15 00:08:41 +08:00 |
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b9da783f2c
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fixed a bug that save binding info at incorrect sds.
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2021-09-14 21:38:46 +08:00 |
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d2e36162d1
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fixed a bug that it didn't check bindingCount at CreatePipelineLayoutData
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2021-09-14 21:38:01 +08:00 |
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0a4ec8b184
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use DescriptorSetLayoutCreateInfo instead of ShaderDescriptorSet
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2021-09-14 21:11:01 +08:00 |
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99bfd4d257
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splited DescriptorSetLayoutCreater.
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2021-09-14 20:31:15 +08:00 |
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9b2b5d52b3
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updated CMCore that it added primary math and fix ComboFilename bug.
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2021-09-14 09:57:14 +08:00 |
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e259b76653
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new MaterialDescriptorSets
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2021-09-13 20:39:25 +08:00 |
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ba6367556b
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(WIP)support newly material file,can't use.
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2021-09-09 18:20:17 +08:00 |
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903f9081eb
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renamed VAF to VF, FMT to PF
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2021-06-24 19:25:43 +08:00 |
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2852003a71
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added first_set. but we don't support disorder descriptorSet
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2021-06-24 10:47:42 +08:00 |
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12dd8cf649
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fixed a bug. it's to deleted a line, but the line is strong.
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2021-06-23 18:50:11 +08:00 |
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c3e9015d95
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finished dynamic UBO for RenderList,,,but rendering breakout error.
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2021-06-22 21:33:47 +08:00 |
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bbab22304d
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added SceneNode::CreateSubNode(RenderableInstance *) function.
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2021-06-22 19:53:43 +08:00 |
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76b431c3f7
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fixed a bug it didn't ++self at LoadDescriptorSet data of ShaderResource.cpp
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2021-06-22 19:52:59 +08:00 |
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713e76215c
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use type instead of set in ShaderDescriptorSet. example "texture rect" can run OK.
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2021-06-22 17:39:15 +08:00 |
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2b70ee07c8
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renamed DescriptorSetsType to DescriptorSetType
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2021-06-22 14:48:08 +08:00 |
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15a9c8cb38
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updated few codes.but it can't run for the new material writer.
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2021-06-21 20:49:25 +08:00 |
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538b69cb45
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fixed a bug, used a error messageType.
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2021-06-21 09:50:57 +08:00 |
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6a56909341
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added UpdatePipeline() at RenderableInstance
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2021-06-20 02:15:17 +08:00 |
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9abcda6aa6
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fixed a bug, function name error.
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2021-06-20 02:04:00 +08:00 |
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c49131e517
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updated texture_rect.cpp, but it can't run.
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2021-06-19 21:04:02 +08:00 |
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8512d4169c
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updated indices_rect.cpp, it can run.
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2021-06-19 20:56:32 +08:00 |
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1dbd8513f0
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updated FragCoordTest.cpp, it can run.
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2021-06-19 20:54:38 +08:00 |
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13ae6dc8f1
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updated two_triangle.cpp, it can run.
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2021-06-19 20:42:44 +08:00 |
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6cba28905e
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deleted two line of codes.
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2021-06-19 20:37:25 +08:00 |
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3bb74b99cc
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merged codes into RenderList they from SceneTreeToRenderList.
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2021-06-19 20:31:07 +08:00 |
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22e37512f6
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moved material_parameters_renderable to Material class.
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2021-06-16 21:03:52 +08:00 |
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53c58a885e
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new MaterialInstance
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2021-06-16 20:29:25 +08:00 |
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cbbc0641ef
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moved GetBinding functions to ShaderModuleMap from Material.
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2021-06-16 20:27:10 +08:00 |
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3658171954
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refactor and renamed MaterialInstance to MaterialParameters.
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2021-06-16 11:43:19 +08:00 |
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bc8848afa6
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renamed MaterialInstance to MaterialParameters.
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2021-06-16 10:41:04 +08:00 |
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0f42ab3987
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added g_desc_sets/ri_desc_sets, CreateMIDescriptorSets/GetGlobalDescriptorSets/GetRIDescriptorSets
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2021-06-15 21:20:57 +08:00 |
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9118ba8e9f
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updated DescriptorSetLayoutCreater::Create function.
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2021-06-15 21:19:52 +08:00 |
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1100e98a92
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moved DescriptorSetsType to ShaderResource.h
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2021-06-15 21:19:28 +08:00 |
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