1179 Commits

Author SHA1 Message Date
4b6fd42451 CommandBuffer supported DebugMaker 2021-11-23 11:54:54 +08:00
e6df11e572 added DebugMaker 2021-11-23 11:54:35 +08:00
6a74d4eb95 added VK_EXT_DEBUG_MARKER_EXTENSION_NAME at VKDeviceCreater 2021-11-23 10:24:03 +08:00
dce324f3d3 renamed 2021-11-22 16:36:29 +08:00
7c31171e92 correcter sampler codes than old codes. 2021-11-22 16:13:28 +08:00
1fc3d12ae3 removed set samplerAnisotropy codes at GPUDevice::CreateSampler(VkSamplerCreateInfo *) 2021-11-22 16:12:43 +08:00
6b6edc9d7c added subpass_count at GPUDevice::AcquireRenderPass function. 2021-11-22 16:12:01 +08:00
b1808e580d added subpass_count parameter at DeviceRenderPassManage::AcqurireRenderPass 2021-11-22 15:31:30 +08:00
3f08a21da4 fixed resource leak bug that it's renderpass at gbuffer 2021-11-22 14:54:58 +08:00
eda3f2a5f0 optimized CreateDevice function of VKDeviceCreater.cpp 2021-11-22 14:19:59 +08:00
7d03285f02 used newly CreateSampler(Texture *) at DeferredModel example. 2021-11-22 14:08:25 +08:00
b5d344f3a9 added newly CreateSampler(Texture *) function at GPUDevice/RenderResource 2021-11-22 14:06:04 +08:00
86119f877b added features filled before vkCreateDevice 2021-11-22 14:05:18 +08:00
c33b5b9701 added Support GeometryShader/MultiDrawIndirect/CubeMapArray/SamplerAnisotropy..functions at PhysicalDevice class. 2021-11-22 14:04:37 +08:00
a0c0a637dc added 4 UPF formats. 2021-11-22 14:02:46 +08:00
b3c2fc3d8c added renderContext files. 2021-10-04 17:47:55 +08:00
d1619ecd9e optimized VKDeviceRenderPassManage.cpp 2021-10-04 17:42:00 +08:00
1217edccf3 added GetGranularity at RenderPass 2021-09-29 20:53:03 +08:00
3bf1f53d4f fixed include at VKSubpass.h 2021-09-29 20:52:42 +08:00
79f6537b77 added VKRenderContext.cpp/.h 2021-09-29 20:52:14 +08:00
dcda5b0fac the change don't have any effect. 2021-09-28 20:26:36 +08:00
6f1466f295 update Rectangles primivate name; 2021-09-28 10:53:09 +08:00
7ba2d0cf6f renamed type DescriptorSetType to DescriptorSetsType 2021-09-27 21:20:22 +08:00
e56730ec87 fixed DeferredModel sample, but light error. 2021-09-27 21:11:25 +08:00
b9f0632d7f added block repeat bind at DescriptorSets 2021-09-27 21:09:04 +08:00
68a1561f5a used constexpr instead of const 2021-09-27 21:08:26 +08:00
9c487ae592 improved descriptorSets log output. 2021-09-27 20:56:50 +08:00
2a63dbefe0 added dynamic offset at BindDescriptorSets(RenderableInstance * ) 2021-09-27 20:56:17 +08:00
45887411d2 added IsReady function at DescriptorSets and MaterialParameters 2021-09-27 20:55:27 +08:00
7b0e7ce606 added mtl_name attrib at MaterialDescriptorSets 2021-09-27 20:54:49 +08:00
031191c54a added GetDescriptorSetsTypeName function. 2021-09-27 20:54:13 +08:00
1cf6d48d02 fixed OffscreenRender sample. 2021-09-27 14:49:31 +08:00
dda6f3c473 fixed hash write error that it of RenderPass 2021-09-27 14:46:01 +08:00
6043d17094 fixed DrawText sample 2021-09-27 12:20:44 +08:00
d4e26d13e9 fixed DrawTile sample. 2021-09-27 12:04:29 +08:00
4fe2a688dc fixed RectanglePrimitive sample. 2021-09-27 11:05:05 +08:00
689c3a7ce6 fixed Atomsphere sample. 2021-09-27 10:44:35 +08:00
6b6866db97 run example/Vulkan/Geometry3D OK! 2021-09-26 20:55:18 +08:00
91460aba5a updated to GLM...but only ortho matrix is OK. 2021-09-24 20:49:20 +08:00
6c6ee96be1 switch to glm 2021-09-24 01:53:44 +08:00
80cae7618c deleted MathGeoLib,added glm 2021-09-24 01:05:20 +08:00
099fccaebf added textures loss check. 2021-09-24 00:53:59 +08:00
faa5c62b76 changed default surface format to A2BGR10. 2021-09-24 00:53:27 +08:00
b222c52cc2 improve a few codes. 2021-09-23 22:13:57 +08:00
66c6072de4 Improve the code that defines the extension list when initializing the Vulkan Instance 2021-09-23 21:20:29 +08:00
2f8c71a997 added a few log output. 2021-09-23 19:09:03 +08:00
a7494dd07c added a few ext at CreateDevice. 2021-09-23 19:08:41 +08:00
8e72095384 added SurfaceFormats output. 2021-09-23 19:08:07 +08:00
b29244d702 added GET_SURFACE_CAPABILITIES_2_EXTENSION at Instance 2021-09-23 19:07:38 +08:00
a6c409c139 added GPUPhysicalDevice::CheckExtensionSupport function. 2021-09-23 19:06:58 +08:00