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32d895136b
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supported multi DescriptorSets.
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2021-06-15 17:58:27 +08:00 |
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e734acad00
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deleted DescriptSetList/DescriptorBindingList.
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2021-06-15 17:46:38 +08:00 |
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0ad2c96645
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refactor ShaderDescriptorList.
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2021-06-15 17:43:06 +08:00 |
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983202966e
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refactor RenderList and SceneTreeToRenderList
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2021-06-15 15:36:30 +08:00 |
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e26f0b5698
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first finished SceneTreeToRenderList.
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2021-06-15 15:04:48 +08:00 |
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ce420d23a7
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added RenderNode class.
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2021-06-10 18:56:23 +08:00 |
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2180dff6f8
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add new construct function of SceneOrient
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2021-06-10 18:55:40 +08:00 |
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40784b7bdf
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added buffer_hash value at VKRenderableInstance
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2021-06-10 18:54:53 +08:00 |
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9e7698cf0c
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prepare refactor SceneTreeToRenderList
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2021-05-31 19:10:17 +08:00 |
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da15630ac9
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cleaned SceneTreeToRenderList
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2021-05-31 18:02:20 +08:00 |
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199cc5f6b1
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add DescriptorSets at RenderableInstance class. and renamed RenderableInstance::GetMIDescSets instead of GetDescriptorSets.
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2021-05-12 19:03:08 +08:00 |
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015a4d0b8e
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(WIP) renamed a few values, new SceneTreeToRenderList
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2021-05-11 20:45:00 +08:00 |
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7b7e702a16
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add mtl_name at Material
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2021-05-10 15:20:52 +08:00 |
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b86742109b
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add mtl_name value in Material class,It's name of material.
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2021-05-10 15:19:16 +08:00 |
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7f0a786122
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updated VKArrayBuffer.h
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2021-05-08 19:02:08 +08:00 |
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1696c27cbb
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use CameraInfo instead of CameraMatrix
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2021-05-08 18:14:44 +08:00 |
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1dc5dd09a7
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VKMemoryAllocator::Alloc() use new name AllocMemory().
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2021-05-08 17:55:16 +08:00 |
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b0ec12112f
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add comments
|
2021-04-30 18:56:20 +08:00 |
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f1fcfe5cd4
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split two files.they are MVPMatrix.h and SceneTreeToRenderList.h
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2021-04-26 20:36:56 +08:00 |
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d0d00b235c
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add VKMemoryAllocator.h/.cpp in CMakeLists.txt
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2021-04-07 21:17:24 +08:00 |
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8f1fc82697
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moved GPUArrayBuffer construct function to private scope.
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2021-04-06 19:13:53 +08:00 |
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e1aaaa0b31
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add VKMemoryAllocator
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2021-03-25 20:00:19 +08:00 |
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eeff738f56
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add VKArrayBuffer.cpp/.h
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2021-02-10 18:53:07 +08:00 |
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46f006f470
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SceneNode only support a renderable instance.
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2021-02-07 18:38:52 +08:00 |
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4108eaa342
|
SceneTreeToRenderList
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2021-02-05 17:15:16 +08:00 |
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07c761eab9
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add SceneGraph/SceneTreeToRenderList.cpp, GPUDataArray.h, SceneRoot.h
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2021-01-29 20:50:47 +08:00 |
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15f475fba1
|
changed the name from WorldMatrix to CameraMatrix
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2021-01-25 11:50:17 +08:00 |
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5806a88964
|
moved GPUArrays to RenderList.cpp
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2020-12-18 16:52:45 +08:00 |
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fa62d7f7ab
|
added BindSSBO function at MaterialInstance
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2020-12-18 16:14:36 +08:00 |
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79feea274a
|
add "dynamic" param at MaterialInstance::BindUBO
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2020-12-18 16:00:43 +08:00 |
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4b8ccbed17
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add BindSSBO functions at VKDescriptorSets
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2020-12-10 16:25:59 +08:00 |
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3fa5c3c032
|
add dynamic param at DescriptorSets::Bind....functions.
|
2020-12-10 14:53:26 +08:00 |
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63c6aee8e6
|
deleted dynamic param at GPUBuffer...
|
2020-12-10 14:52:58 +08:00 |
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0c091a929a
|
convert two_triangle example to RenderList edition.
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2020-12-09 21:33:29 +08:00 |
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14fac881f3
|
add a new demo that UBO offset
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2020-12-02 20:27:36 +08:00 |
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3e3b232af1
|
use MemoryAllocationInfo
|
2020-12-01 10:56:05 +08:00 |
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ce727cbb1a
|
codes layout.
|
2020-11-30 18:05:23 +08:00 |
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e398a85e65
|
add BindingMapping instead Map<uint32_t,int>
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2020-11-30 17:56:40 +08:00 |
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70715e93e8
|
removed BindUBODynamic function in VKDescriptorSets
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2020-11-30 17:41:11 +08:00 |
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a4cfcb327a
|
改名防止冲突
|
2020-11-30 15:40:26 +08:00 |
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24d52b85e5
|
add Dynamic GPUBuffer support.
|
2020-11-30 14:00:57 +08:00 |
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b3789bca21
|
add GPUMemory::Flush functions.
|
2020-11-30 13:58:48 +08:00 |
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|
6a678287d0
|
将VulkanRender代码移到SceneGraph中
|
2020-11-26 18:04:57 +08:00 |
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|
4bd4a9b898
|
removed PushConstants at SceneNode/RenderList
|
2020-11-26 17:51:59 +08:00 |
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|
b58af7ac23
|
support new Camera/CameraControl
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2020-11-17 17:20:59 +08:00 |
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722ab900d6
|
use RenderCmdBuffer instead RenderCommand,
use TextureCmdBuffer instead TextureCommand.
|
2020-11-09 15:37:00 +08:00 |
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2e05e06b3f
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split RenderCommand/TextureCommand from GPUCmdBuffer
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2020-10-28 12:30:44 +08:00 |
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744c3a1963
|
little change
|
2020-10-26 15:45:03 +08:00 |
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e13d442ee1
|
support texture file with mipmaps data.
|
2020-10-25 21:29:18 +08:00 |
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|
0d614b8902
|
support new AutoDeleteArray
|
2020-10-24 19:12:32 +08:00 |
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