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2f34d556e4
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renamed to ChildNode instead of SubNode
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2024-10-06 16:49:08 +08:00 |
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4614562929
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optimized SceneNode class.
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2024-10-06 02:30:59 +08:00 |
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9450d92784
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use Contains instead of IsMember/IsExist
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2024-10-05 22:51:27 +08:00 |
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d7f7a7d095
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[WIP] preparing SceneManager
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2024-09-06 01:04:28 +08:00 |
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5e8957b78b
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TransformFaceToCamera class is finished.
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2024-08-31 15:46:11 +08:00 |
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99264b5b0a
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Split SceneMatrix to standalone files
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2024-08-31 00:10:57 +08:00 |
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8ebbd674b2
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Moved WorldPosition to SceneMatrix
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2024-08-31 00:04:20 +08:00 |
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72ceffeda2
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Added UpdateMaterialInstance method. but no any test.
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2024-08-30 03:36:01 +08:00 |
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cf2efd69b9
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Added CreateCircle2D/3D,CreateCircle3DByIndexTriangles functions.
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2024-08-30 01:28:49 +08:00 |
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e35abf0051
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Added PrimitiveCreater::hasIndex()
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2024-08-30 01:28:20 +08:00 |
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e02aaf812d
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Renamed to Square from plane
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2024-08-30 00:38:40 +08:00 |
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ca6d99b6fb
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gizmo's scale/move/rotate to use same Value.
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2024-08-30 00:30:06 +08:00 |
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7dc4bb9d76
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[BUG FIXED] Fix Bug that to use matrix2f storage local to world matrix.
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2024-08-29 13:46:19 +08:00 |
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442e52e17c
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[BUG] gizmoMove rootNote's ScaleMatrix's Z is non-work.
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2024-08-29 13:37:13 +08:00 |
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a9526ce956
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Updated to support Newly SceneOrient,compiled all OK! but Non test..next step is test samples.
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2024-08-27 01:27:53 +08:00 |
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410b94a127
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[WIP] improving SceneOrient
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2024-08-25 04:03:57 +08:00 |
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f4e16276ff
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[WIP] refresh scene orient
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2024-08-24 03:08:14 +08:00 |
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5213651054
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Used Transform instead of Matrix4f in SceneOrient, MaterialRenderList/RenderAssignBuffer supports updating the L2WMatrix of only the changed objects
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2024-08-04 22:35:31 +08:00 |
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3768507169
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save full SceneNode in RenderNode,added length sort.
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2024-08-02 23:17:07 +08:00 |
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2137725bd2
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Improved Torus codes
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2024-07-31 00:17:23 +08:00 |
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d5234316ae
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implement duplication SceneNode
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2024-07-31 00:11:04 +08:00 |
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c3a1266da6
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Correct draw Gizmo Rotate/Scale, OK!!
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2024-07-30 23:54:25 +08:00 |
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e18a6e7a4a
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improved gizmo3dmove
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2024-07-30 13:55:44 +08:00 |
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f2a6c61c25
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[WIP] render gizmo_move, but model is incorrect.
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2024-07-30 00:47:28 +08:00 |
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03f7237db3
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move StaticMesh.cpp
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2024-07-29 13:19:24 +08:00 |
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8f0cd9f35b
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use AnsiString in shader
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2024-07-26 03:25:09 +08:00 |
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416b7bfcb3
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support C++20
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2024-07-26 03:24:44 +08:00 |
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1a15b93e15
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updated codes support new MaterialRenderList::Add
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2024-07-20 13:15:12 +08:00 |
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898d01ac62
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Change MaterialRenderList::Add
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2024-07-18 01:53:23 +08:00 |
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d11b84222f
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Added IdentityLocalMatrix in SceneOrient
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2024-07-17 23:56:10 +08:00 |
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8ebb3095a7
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Added Position/Direction in SceneOrient
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2024-07-17 01:38:30 +08:00 |
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ba7be3ff17
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fix file's encode
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2024-07-15 01:21:28 +08:00 |
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0ba4674126
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removed MIPManager.h
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2024-07-02 23:22:46 +08:00 |
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94a0e03c44
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[WIP] MIPManager
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2024-07-02 00:51:59 +08:00 |
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ac03ae4e44
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renamed to SAFE_CLEAR_OBJECT_ARRAY_OBJECT from SAFE_CLEAR_OBJECT_ARRAY
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2024-07-01 23:29:59 +08:00 |
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cfc3ac8250
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Luminance change to ufloat8 instead of float in VertexLum material
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2024-07-01 02:57:33 +08:00 |
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107251c9ad
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Added VIL in Pipeline, add comp VIL in CreateRenderable
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2024-07-01 02:55:48 +08:00 |
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09e9e71d59
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adjust & layout codes.
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2024-06-24 22:30:34 +08:00 |
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56b8798122
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maybe finished, all examples test OK!
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2024-06-20 00:16:29 +08:00 |
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3927b3c788
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renamed values/struct.
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2024-06-18 02:04:11 +08:00 |
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6b9ac3220b
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removed ShaderResource
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2024-06-18 01:50:03 +08:00 |
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cd01c45980
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Merge branch 'devel_31_VDMMergeRender' of http://www.hyzgame.com:3000/hyzboy/ULRE into devel_31_VDMMergeRender
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2024-06-12 09:49:57 +08:00 |
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941f5ee6ec
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fixed comment and layout comment.
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2024-06-12 09:49:48 +08:00 |
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d83f04faab
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fixed a but that PrimitiveCreater::WriteVAB return error.
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2024-06-12 08:53:20 +08:00 |
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2efb9c83bf
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added GetVABMap and GetIBMap in Primitive
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2024-06-12 02:07:54 +08:00 |
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7b0a185a45
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Moved vab_map_list and ibo_map from PrimitiveCreater to PrimitiveData
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2024-06-12 01:48:25 +08:00 |
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7f8fbbd3a0
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improved VKBufferMap and added newly IBMap/VABMap
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2024-06-12 00:23:09 +08:00 |
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cd4733a491
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PlaneGrid use 2d position format instead of 3d.
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2024-06-02 20:15:56 +08:00 |
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0da0290fc6
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resume vab_offset but don't use it in short time.
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2024-06-02 15:27:03 +08:00 |
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01bb4b2153
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fixed VABMap
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2024-06-02 12:40:17 +08:00 |
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