1251 Commits

Author SHA1 Message Date
775e031422
added VK_LAYER_AMD_switchable_graphics in VKInstance.h/VKProperties.cpp 2023-12-05 02:07:25 +08:00
deefdf1416
used uint instead of int in Size of viewport 2023-11-10 04:24:10 +08:00
d5eeb081e1 removed codes about RenderCmdBuffer::SetLineWidth 2023-11-01 18:36:20 +08:00
625a7387ae adjusted VulkanHardwareRequirement order in CreateRenderDevice functions. 2023-11-01 10:59:51 +08:00
c4deceebd9 first step for BlinnPhongPureColor 2023-10-31 17:59:12 +08:00
9369ad115b UBO ViewportInfo in All graphics shader. 2023-10-13 19:21:34 +08:00
7788459109 improved and fixed CreatePlane 2023-10-13 19:21:04 +08:00
a58589f01f moved AddBuffer to .h for RenderResource 2023-10-13 10:47:42 +08:00
240b6fb0e3 added UBO/SSBO/INBO debug output. 2023-10-13 10:42:21 +08:00
b781ff41a3
removed codes about VkDebugMaker 2023-10-13 02:01:57 +08:00
4ee6962d04
added lot of debug output based VkDebugUtils 2023-10-13 01:48:07 +08:00
8ba171efda
added debug name. 2023-10-12 05:55:39 +08:00
317635877b
optimized MaterialRenderList, removed last_vil(pipeline already include vil), don't create assign_buffer if material don't include assign 2023-10-12 02:24:58 +08:00
255c7859f1
optimized DescriptorSets::Update 2023-10-12 01:40:59 +08:00
ae88a65315 added newly CreateMaterialInstance that include MIData 2023-10-11 19:14:24 +08:00
c99934fdf9 added RenderResource::LoadMaterial functions, it can't easy CreateMaterial from file. 2023-10-11 19:02:17 +08:00
aa6071a948 added newly files and adjust comments. 2023-10-11 18:50:06 +08:00
6f58475abd added SceneAppFramework, global_descriptor.Bind used auto-mode. 2023-10-11 18:49:29 +08:00
cfed14d746 renamed to require_list instead of require in MaterialFileData 2023-10-11 13:14:34 +08:00
27c409c7fd added To parse "require" of the MaterialBlock in MaterialFileLoader.cpp 2023-10-11 13:12:51 +08:00
bee48890cb optimized codes of MaterialFileLoader.cpp 2023-10-10 19:30:07 +08:00
a2669d2123 adjust class's name in MaterialFileLoader.cpp 2023-10-10 19:21:33 +08:00
8a5711154f finished StdMaterialLoader, test all examples ok. 2023-10-10 14:49:33 +08:00
3dd308aff1 added sampler parse in MaterialFileLoader.cpp 2023-10-10 14:46:20 +08:00
bead8128b7 test ok that LoadPureColor2D material from file. 2023-10-10 10:57:29 +08:00
7ca81f38e8
Std2DMaterialLoader start ok,,but don't support Sampler2D in material file... 2023-10-10 02:48:02 +08:00
03750832c8
MaterialFileData added origin data. 2023-10-10 01:19:05 +08:00
018a72c09a
created MaterialFileData and all material's data in the struct. 2023-10-10 00:24:41 +08:00
c5dd359d18 Added Std2DMaterialLoader and Std3DMaterialLoader 2023-10-09 20:57:46 +08:00
85ec666989 used FragColor instead of Color in Fragment shader. 2023-10-09 20:56:56 +08:00
9a5cead33e moved Create to StdMaterial from Std2DMaterial and Std3DMaterial 2023-10-09 20:56:25 +08:00
695f1a22a8 used Block instead of State in MaterialFileLoader.cpp 2023-10-09 18:02:03 +08:00
237c1a469b
writed GeometryShaderStateParse, need to test in furture. 2023-10-09 03:15:42 +08:00
5ede824522
MaterialTextParse completed VertexShader/FragmentShader parse. 2023-10-09 02:22:38 +08:00
aaff0c23c9
improved CodeParse in MaterialFileLoader.cpp 2023-10-09 01:23:06 +08:00
3a3f9d10b7
Parse MaterialInstance filed in MaterialFileLoader.cpp 2023-10-09 01:12:27 +08:00
b6e391762b added MaterialInstanceStateParse 2023-10-08 20:38:54 +08:00
b262fdc645 added MaterialFileLoader.cpp 2023-10-08 20:00:46 +08:00
0524c51feb Set Base-class StdMaterial to Std2DMaterial/Std3DMaterial 2023-10-08 10:04:58 +08:00
1d866abb48
use List<const char *> instead of AnsiStringList in ShaderCreateInfo::function_list 2023-10-07 23:35:22 +08:00
ece7912f3c
removed ShaderCreateInfoFragment::UseDefaultMain 2023-10-07 23:34:36 +08:00
4ef37a430e move Material2DCreateConfig/Material3DCreateConfig 2023-10-07 20:59:44 +08:00
86123827cb moved glsl to standalone .glsl file. 2023-10-07 17:02:00 +08:00
19df201ab5 Added ShaderStage macro in ShaderGen 2023-10-07 16:14:34 +08:00
3393a90127
prepare billboard 2023-10-06 22:25:39 +08:00
9b5157594f
added MFGetNormal.h 2023-10-05 01:32:00 +08:00
e95cbb28a4
improved PlaneGrid 2023-09-29 02:59:10 +08:00
78946994bb Added VertexLum3D material, test PlaneGrid3D OK! 2023-09-28 18:13:51 +08:00
db766f33ac fixed PlaneGrid3D example, it RUN OK!!! 2023-09-28 17:44:47 +08:00
3db94948c5 fixed a bug in PrimitiveCreater::Finish 2023-09-28 17:44:20 +08:00