1378 Commits

Author SHA1 Message Date
99939bd83d optimized CreatePipeline of RenderPass class 2023-02-23 14:43:57 +08:00
844636a46b optimized first_triangle based on RenderablePrimitiveCreater class. 2023-02-23 13:49:18 +08:00
a6b71a449e optimized name of values. 2023-02-23 13:25:05 +08:00
e31a6cca13 commented binding_list of VKMaterialDescriptorSets, because I don't know it's function. 2023-02-23 12:40:23 +08:00
cce2cab12c renamed to PerMaterialInstance instead of PerMaterial 2023-02-23 12:31:42 +08:00
3dbb1c40b7 updated all descript set in RenderList 2023-02-22 21:59:35 +08:00
af4b9cd6d4 renamed to DescriptorSetType instead of DescriptorSetsType 2023-02-22 21:53:51 +08:00
b35ef27610 upgraded to newly DescriptorSetType 2023-02-22 21:50:18 +08:00
95064488db rename and layout codes. 2023-02-21 22:32:03 +08:00
df8156cfe1 support new VILConfig 2023-02-21 18:36:42 +08:00
f990539633 supported half_float and 8bit unorm format at first_triangle example. 2023-02-21 18:35:08 +08:00
2fb443bcb4 updated codes to support newly CM??? modules. 2023-02-19 19:28:47 +08:00
b8a83a25eb use VKDescriptorSet instead of VKDescriptorSets 2023-02-13 11:50:55 +08:00
251d851f65 upgraded codes based on newly CM... library. 2023-02-13 11:48:53 +08:00
8fc83ba9b3 added PipelineCacheCreateInfo struct. 2022-10-28 17:57:09 +08:00
f8646ca880 renamed Semaphore instead of GPUSemaphore,
renamed Queue instead of GPUQueue
2022-10-14 19:40:16 +08:00
fc2c8021ba renamed Fence instead of GPUFence 2022-10-14 19:27:29 +08:00
b980457ba2 renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory, 2022-10-14 17:52:35 +08:00
2e6a8e794f renamed to BaseColor instead Color in VAN. 2022-10-12 16:30:15 +08:00
1bc810d8e9
Update README.md 2022-10-11 19:19:31 +08:00
cd2f278e84 renamed to VertexInputLayout instead of VertexAttributeBinding 2022-10-11 19:16:06 +08:00
bb3b06f168 added Debug log. 2022-09-29 18:29:21 +08:00
cc02b719e6 improved codes of Debug 2022-09-27 19:41:28 +08:00
981a1adf4c Layouted codes of VKPhysicalDevice.h 2022-09-27 10:43:08 +08:00
28e48a0142 added QueueBegin/End/Insert at DebugUtils 2022-09-26 22:06:17 +08:00
a0a5ab5da4 added more type to DeubgMaker/DebugUtils 2022-09-26 17:06:04 +08:00
d98df3ee9c added DebugUtils/DebugMaker test 2022-09-26 16:11:42 +08:00
12760ab5c5 added VKDebugUtils.h/.cpp 2022-09-26 12:14:52 +08:00
bc3a044a56 added IsSTBSupport/IsUBOTexelSupport/IsSTBAtomicSupport/IsVBOSupport 2022-08-31 17:47:15 +08:00
96160b1372 use "Vertex Input Rate Instance" if name of vertex input state have "Inst_" prefix. 2022-08-30 12:33:54 +08:00
c0fde0e2a6 added "dynamic rendering" support. 2022-08-18 19:01:08 +08:00
8a66578813 added compute_family value in VKDeviceAttribute 2022-08-18 19:00:33 +08:00
0a9d2af2d2 used 4 values instead of arrays; 2022-06-30 18:34:03 +08:00
e03aaf7fce updated submodules. 2022-06-25 22:15:25 +08:00
f70be8e42c moved to inline_geometry namespace they are CreateRenderable....functions. 2022-06-24 21:36:24 +08:00
e381c3efeb renamed to render_obj from render_instance 2022-06-24 21:17:28 +08:00
d8d8d97abd renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater 2022-06-24 21:06:38 +08:00
43c60c16e2 upgrade many value name. 2022-06-24 18:00:22 +08:00
6e7144ffab add VKPrimitive and TextPrimitive 2022-06-24 17:51:39 +08:00
0fca6b8fc4 renamed to Primitive from Renderable 2022-06-24 17:51:05 +08:00
1e0e74da2f added InstanceTriangle example and few support. 2022-06-24 16:28:22 +08:00
ea93dfcc86 added third_triangle example 2022-06-24 16:27:43 +08:00
80b89b3d21 upgraded example folder at VisualStudio project. 2022-06-24 12:45:04 +08:00
c231637613 used RangeCheck instead of many if 2022-06-24 11:42:20 +08:00
369bdfc39b added to check vertex format at VABConfig 2022-06-24 11:41:29 +08:00
2e0e38e4f6 updated a name of enum 2022-06-23 16:56:41 +08:00
6ac722bbba renamed to second_triangle.cpp instead of two_triangle.cpp 2022-06-22 12:05:46 +08:00
e647fd5365 Improve character width calculation 2022-06-22 11:48:04 +08:00
d7f0b1b5ec fixed a bug that The number of pixels in a line of a character bitmap is incorrectly calculated 2022-06-22 11:36:20 +08:00
2a28872309 renamed to FullScreenTriangle instead of FullScreenRect. 2022-06-21 13:36:30 +08:00