From ffaa038f99c08f5de5972098bf4c8cc5c1af83a9 Mon Sep 17 00:00:00 2001 From: hyzboy Date: Sun, 26 Jan 2025 12:36:23 +0800 Subject: [PATCH] Use RenderPass * instead of VkRenderPass in Framebuffer --- inc/hgl/graph/VKFramebuffer.h | 8 ++++---- inc/hgl/graph/VKRenderTarget.h | 8 ++++---- src/SceneGraph/Vulkan/VKCommandBufferRender.cpp | 2 +- src/SceneGraph/Vulkan/VKDeviceFramebuffer.cpp | 2 +- src/SceneGraph/Vulkan/VKFramebuffer.cpp | 2 +- 5 files changed, 11 insertions(+), 11 deletions(-) diff --git a/inc/hgl/graph/VKFramebuffer.h b/inc/hgl/graph/VKFramebuffer.h index af0ace67..78a4cba3 100644 --- a/inc/hgl/graph/VKFramebuffer.h +++ b/inc/hgl/graph/VKFramebuffer.h @@ -1,13 +1,13 @@ #ifndef HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE #define HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE -#include +#include VK_NAMESPACE_BEGIN class Framebuffer { VkDevice device; VkFramebuffer frame_buffer; - VkRenderPass render_pass; + RenderPass *render_pass; VkExtent2D extent; uint32_t attachment_count; @@ -18,7 +18,7 @@ private: friend class RenderTargetManager; - Framebuffer(VkDevice,VkFramebuffer,const VkExtent2D &,VkRenderPass,uint32_t color_count,bool depth); + Framebuffer(VkDevice,VkFramebuffer,const VkExtent2D &,RenderPass *,uint32_t color_count,bool depth); public: @@ -27,7 +27,7 @@ public: operator VkFramebuffer(){return frame_buffer;} const VkFramebuffer GetFramebuffer ()const{return frame_buffer;} - const VkRenderPass GetRenderPass ()const{return render_pass;} + RenderPass * GetRenderPass ()const{return render_pass;} const VkExtent2D & GetExtent ()const{return extent;} diff --git a/inc/hgl/graph/VKRenderTarget.h b/inc/hgl/graph/VKRenderTarget.h index 474936e0..ddd637f8 100644 --- a/inc/hgl/graph/VKRenderTarget.h +++ b/inc/hgl/graph/VKRenderTarget.h @@ -62,10 +62,10 @@ public: DeviceQueue * GetQueue () {return queue;} const VkExtent2D & GetExtent ()const {return extent;} - virtual const VkRenderPass GetVkRenderPass ()const {return fbo->GetRenderPass();} - virtual uint32_t GetColorCount ()const {return fbo->GetColorCount();} - virtual Framebuffer * GetFramebuffer () {return fbo;} + virtual RenderPass * GetRenderPass () {return GetFramebuffer()->GetRenderPass();} + virtual uint32_t GetColorCount () {return GetFramebuffer()->GetColorCount();} + virtual Framebuffer * GetFramebuffer () {return fbo;} virtual Texture2D * GetColorTexture (const int index=0){return color_textures[index];} virtual Texture2D * GetDepthTexture (){return depth_texture;} @@ -96,7 +96,7 @@ public: RTSwapchain(VkDevice dev,Swapchain *sc,DeviceQueue *q,Semaphore *rcs,Semaphore *pcs,RenderPass *rp); ~RTSwapchain(); - uint32_t GetColorCount ()const override {return 1;} + uint32_t GetColorCount () override {return 1;} uint32_t GetImageCount ()const {return swapchain->image_count;} uint32_t GetCurrentFrameIndices ()const {return current_frame;} diff --git a/src/SceneGraph/Vulkan/VKCommandBufferRender.cpp b/src/SceneGraph/Vulkan/VKCommandBufferRender.cpp index 91e02c3d..ec7d8ea9 100644 --- a/src/SceneGraph/Vulkan/VKCommandBufferRender.cpp +++ b/src/SceneGraph/Vulkan/VKCommandBufferRender.cpp @@ -59,7 +59,7 @@ bool RenderCmdBuffer::BindFramebuffer(Framebuffer *fbo) render_area.offset.y=0; render_area.extent=fbo->GetExtent(); - rp_begin.renderPass = fbo->GetRenderPass(); + rp_begin.renderPass = *fbo->GetRenderPass(); rp_begin.framebuffer = *fbo; rp_begin.renderArea = render_area; rp_begin.clearValueCount = cv_count; diff --git a/src/SceneGraph/Vulkan/VKDeviceFramebuffer.cpp b/src/SceneGraph/Vulkan/VKDeviceFramebuffer.cpp index 95cf1a09..cdb60427 100644 --- a/src/SceneGraph/Vulkan/VKDeviceFramebuffer.cpp +++ b/src/SceneGraph/Vulkan/VKDeviceFramebuffer.cpp @@ -75,7 +75,7 @@ Framebuffer *RenderTargetManager::CreateFBO(RenderPass *rp,ImageView **color_lis if(!fbo) return(nullptr); - return(new Framebuffer(GetVkDevice(),fbo,extent,rp->GetVkRenderPass(),color_count,depth)); + return(new Framebuffer(GetVkDevice(),fbo,extent,rp,color_count,depth)); } // //Framebuffer *RenderTargetManager::CreateFBO(RenderPass *rp,List &color,ImageView *depth) diff --git a/src/SceneGraph/Vulkan/VKFramebuffer.cpp b/src/SceneGraph/Vulkan/VKFramebuffer.cpp index eb2d086a..32de2677 100644 --- a/src/SceneGraph/Vulkan/VKFramebuffer.cpp +++ b/src/SceneGraph/Vulkan/VKFramebuffer.cpp @@ -7,7 +7,7 @@ VK_NAMESPACE_BEGIN -Framebuffer::Framebuffer(VkDevice dev,VkFramebuffer fb,const VkExtent2D &ext,VkRenderPass rp,uint32_t cc,bool depth) +Framebuffer::Framebuffer(VkDevice dev,VkFramebuffer fb,const VkExtent2D &ext,RenderPass *rp,uint32_t cc,bool depth) { device=dev; frame_buffer=fb;