moved device_render_pass to RenderFramework from GPUDevice.

This commit is contained in:
2025-01-18 20:28:14 +08:00
parent 911afc06f6
commit ff8222c256
10 changed files with 120 additions and 47 deletions

View File

@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include<hgl/graph/module/GraphModule.h>
#include<hgl/type/Map.h>
@@ -25,6 +25,8 @@ private:
RenderPassManager(GPUDevice *);
~RenderPassManager();
friend class GraphModuleManager;
private:
RenderPass * CreateRenderPass( const List<VkAttachmentDescription> &desc_list,