moved device_render_pass to RenderFramework from GPUDevice.

This commit is contained in:
2025-01-18 20:28:14 +08:00
parent 911afc06f6
commit ff8222c256
10 changed files with 120 additions and 47 deletions

View File

@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include<hgl/graph/VK.h>
#include<hgl/platform/Window.h>
@@ -29,11 +29,14 @@ public:
Window * GetWindow (){return win;}
GPUDevice * GetDevice (){return device;}
RenderPass * GetRenderPass (){return device_render_pass;}
public:
GraphModuleManager *GetModuleManager(){return module_manager;}
RenderPassManager * GetRenderPassManager(){return render_pass_manager;}
public:
RenderFramework(const OSString &);
@@ -41,6 +44,12 @@ public:
virtual bool Init(uint w,uint h);
public: // event
void OnResize(uint w,uint h);
void OnActive(bool);
void OnClose();
};//class RenderFramework
VK_NAMESPACE_END

View File

@@ -37,15 +37,10 @@ class GPUDevice
private:
RenderPass *device_render_pass;
RTSwapchain *sc_rt;
RTSwapchain *CreateSwapchainRenderTarget();
void InitRenderPassManage();
void ClearRenderPassManage();
private:
VkCommandBuffer CreateCommandBuffer(const AnsiString &);
@@ -78,8 +73,6 @@ public:
const VkColorSpaceKHR GetColorSpace ()const {return attr->surface_format.colorSpace;}
VkQueue GetGraphicsQueue () {return attr->graphics_queue;}
RenderPass * GetRenderPass () {return device_render_pass;}
RTSwapchain * GetSwapchainRT () {return sc_rt;}
const VkExtent2D & GetSwapchainSize ()const {return sc_rt->GetExtent();}

View File

@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include<hgl/graph/VK.h>
#include<hgl/type/Map.h>
@@ -28,14 +28,30 @@ public:
public:
GraphModule * GetModule(const size_t type_hash) {return GetObjectFromList(module_map,type_hash);} ///<取得指定类型的模块
GraphModule * Get(const size_t type_hash) {return GetObjectFromList(module_map,type_hash);} ///<取得指定类型的模块
template<typename T>
T * GetModule() {return(GetModule(typeid(T).hash_code()));} ///<取得指定类型的模块
T * Get() {return((T *)Get(typeid(T).hash_code()));} ///<取得指定类型的模块
bool ConatainsModule(const size_t &type_hash)const {return module_map.ContainsKey(type_hash);} ///<确认是否包含指定类型的模块
bool Contains(const size_t &type_hash)const {return module_map.ContainsKey(type_hash);} ///<确认是否包含指定类型的模块
template<typename T>
bool Contains()const{return Contains(typeid(T).hash_code());} ///<确认是否包含指定类型的模块
bool Registry(GraphModule *); ///<注册一个模块
bool Unregistry(GraphModule *); ///<注销一个模块
template<typename T>
T *GetOrCreate() ///<注册一个模块
{
if(Contains<T>())
return Get<T>();
T *result=new T(device);
Registry(result);
return result;
}
};//class GraphModuleManager
VK_NAMESPACE_END

View File

@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include<hgl/graph/module/GraphModule.h>
#include<hgl/type/Map.h>
@@ -25,6 +25,8 @@ private:
RenderPassManager(GPUDevice *);
~RenderPassManager();
friend class GraphModuleManager;
private:
RenderPass * CreateRenderPass( const List<VkAttachmentDescription> &desc_list,