added BlinnPhong.h

This commit is contained in:
2024-03-04 13:13:33 +08:00
parent b9e70426a1
commit ff6a644e8f
7 changed files with 83 additions and 18 deletions

View File

@@ -26,7 +26,7 @@ private:
Material * mtl_vtx_lum =nullptr;
MaterialInstance * mi_plane_grid =nullptr;
Pipeline * pipeline_vtx_lum =nullptr;
Primitive * ro_plane_grid =nullptr;
Primitive * prim_plane_grid =nullptr;
Material * mtl_vtx_color =nullptr;
MaterialInstance * mi_line =nullptr;
@@ -158,7 +158,7 @@ private:
pgci.lum=0.5;
pgci.sub_lum=0.75;
ro_plane_grid=CreatePlaneGrid(db,mtl_vtx_lum->GetDefaultVIL(),&pgci);
prim_plane_grid=CreatePlaneGrid(db,mtl_vtx_lum->GetDefaultVIL(),&pgci);
}
{
@@ -189,7 +189,7 @@ private:
bool InitScene()
{
Add(ro_plane_grid,mi_plane_grid,pipeline_vtx_lum);
Add(prim_plane_grid,mi_plane_grid,pipeline_vtx_lum);
Add(ro_line,mi_line,pipeline_vtx_color);
camera->pos=Vector3f(32,32,32);

View File

@@ -19,7 +19,7 @@ private:
Material * material =nullptr;
Pipeline * pipeline =nullptr;
Primitive * ro_plane_grid =nullptr;
Primitive * prim_plane_grid =nullptr;
MaterialInstance * material_instance[3]{};
private:
@@ -62,14 +62,14 @@ private:
pgci.lum=0.5;
pgci.sub_lum=1.0;
ro_plane_grid=CreatePlaneGrid(db,material->GetDefaultVIL(),&pgci);
prim_plane_grid=CreatePlaneGrid(db,material->GetDefaultVIL(),&pgci);
return ro_plane_grid;
return prim_plane_grid;
}
Renderable *Add(MaterialInstance *mi,const Matrix4f &mat)
{
Renderable *ri=db->CreateRenderable(ro_plane_grid,mi,pipeline);
Renderable *ri=db->CreateRenderable(prim_plane_grid,mi,pipeline);
if(!ri)
return(nullptr);

View File

@@ -38,7 +38,7 @@ private:
Pipeline * pipeline =nullptr;
Primitive * ro_plane_grid =nullptr;
Primitive * prim_plane_grid =nullptr;
Primitive * ro_line =nullptr;
@@ -99,7 +99,7 @@ private:
pgci.lum=0.5;
pgci.sub_lum=0.75;
ro_plane_grid=CreatePlaneGrid(db,material->GetDefaultVIL(),&pgci);
prim_plane_grid=CreatePlaneGrid(db,material->GetDefaultVIL(),&pgci);
}
{
@@ -115,7 +115,7 @@ private:
bool InitScene()
{
Add(ro_plane_grid,mi_plane_grid);
Add(prim_plane_grid,mi_plane_grid);
Add(ro_line,mi_line);
camera->pos=Vector3f(32,32,32);