added VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME support
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@@ -30,6 +30,7 @@ namespace
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#ifdef _DEBUG
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VK_EXT_DEBUG_MARKER_EXTENSION_NAME,
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#endif//_DEBUG
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VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME,
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// VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME,
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// VK_EXT_HDR_METADATA_EXTENSION_NAME,
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// VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME,
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@@ -153,6 +153,8 @@ GPUPhysicalDevice::GPUPhysicalDevice(VkInstance inst,VkPhysicalDevice pd)
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debug_queue_family_properties_out(debug_front.c_str(),queue_family_properties);
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}
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dynamic_state=CheckExtensionSupport(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
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}
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const bool GPUPhysicalDevice::GetLayerVersion(const AnsiString &name,uint32_t &spec,uint32_t &impl)const
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