1.removed VertexShaderModule

2.added VertexInput at MaterialData
3.newly CreateShaderModule/CreateMaterial functions at GPUDevice/RenderResource class.
This commit is contained in:
2023-03-19 19:41:21 +08:00
parent 42f63c5ef1
commit facdec5556
14 changed files with 73 additions and 268 deletions

View File

@@ -6,6 +6,7 @@
#include<hgl/math/HalfFloat.h>
#include<hgl/filesystem/FileSystem.h>
#include<hgl/graph/SceneInfo.h>
#include<hgl/graph/VKVertexInputConfig.h>
#include<hgl/graph/VKRenderablePrimitiveCreater.h>
using namespace hgl;