changed default surface format to A2BGR10.
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@ -72,7 +72,7 @@ void GPUDeviceAttribute::Refresh()
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{
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uint32_t format_count;
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surface_format.format = VK_FORMAT_B8G8R8A8_UNORM;
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surface_format.format = PF_A2BGR10UN;
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surface_format.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
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if (vkGetPhysicalDeviceSurfaceFormatsKHR(pdevice, surface, &format_count, nullptr) == VK_SUCCESS)
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