RenderTarget don't delete RenderPass when it exits.

This commit is contained in:
hyzboy 2021-09-22 16:36:26 +08:00
parent 4614bca36c
commit fa47bc552c

View File

@ -59,7 +59,6 @@ RenderTarget::~RenderTarget()
SAFE_CLEAR(render_complete_semaphore);
SAFE_CLEAR(fbo);
SAFE_CLEAR(render_pass);
}
bool RenderTarget::Submit(RenderCmdBuffer *command_buffer,GPUSemaphore *present_complete_semaphore)