renamed Semaphore instead of GPUSemaphore,
renamed Queue instead of GPUQueue
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@@ -128,7 +128,7 @@ Fence *GPUDevice::CreateFence(bool create_signaled)
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return(new Fence(attr->device,fence));
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}
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GPUSemaphore *GPUDevice::CreateGPUSemaphore()
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Semaphore *GPUDevice::CreateGPUSemaphore()
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{
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SemaphoreCreateInfo SemaphoreCreateInfo;
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@@ -137,10 +137,10 @@ GPUSemaphore *GPUDevice::CreateGPUSemaphore()
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if(vkCreateSemaphore(attr->device, &SemaphoreCreateInfo, nullptr, &sem)!=VK_SUCCESS)
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return(nullptr);
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return(new GPUSemaphore(attr->device,sem));
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return(new Semaphore(attr->device,sem));
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}
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GPUQueue *GPUDevice::CreateQueue(const uint32_t fence_count,const bool create_signaled)
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Queue *GPUDevice::CreateQueue(const uint32_t fence_count,const bool create_signaled)
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{
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if(fence_count<=0)return(nullptr);
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@@ -149,6 +149,6 @@ GPUQueue *GPUDevice::CreateQueue(const uint32_t fence_count,const bool create_si
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for(uint32_t i=0;i<fence_count;i++)
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fence_list[i]=CreateFence(create_signaled);
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return(new GPUQueue(attr->device,attr->graphics_queue,fence_list,fence_count));
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return(new Queue(attr->device,attr->graphics_queue,fence_list,fence_count));
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}
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VK_NAMESPACE_END
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