[WIP] StaticMesh and GizmoMove

This commit is contained in:
2024-07-28 23:34:04 +08:00
parent eef7f58575
commit f79410e434
11 changed files with 240 additions and 42 deletions

View File

@@ -0,0 +1,26 @@
#pragma once
#include<hgl/graph/VKRenderable.h>
#include<hgl/type/SortedSets.h>
#include<hgl/graph/SceneNode.h>
VK_NAMESPACE_BEGIN
class StaticMesh
{
protected:
RenderResource *rr;
SceneNode *root_node;
private:
StaticMesh(RenderResource *,SceneNode *);
public:
virtual ~StaticMesh();
static StaticMesh *CreateNewObject(RenderResource *,SceneNode *);
};//class StaticMesh
VK_NAMESPACE_END