[WIP] StaticMesh and GizmoMove
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@@ -6,7 +6,7 @@
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#include<hgl/graph/VKRenderResource.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/Camera.h>
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#include<hgl/graph/VKRenderablePrimitiveCreater.h>
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#include<hgl/graph/PrimitiveCreater.h>
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#include<hgl/graph/mtl/Material3DCreateConfig.h>
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using namespace hgl;
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@@ -83,7 +83,12 @@ private:
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bool CreateRenderObject()
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{
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ro_plane=inline_geometry::CreatePlane(db,material->GetDefaultVIL());
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PrimitiveCreater pc(device,material->GetDefaultVIL());
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ro_plane=inline_geometry::CreatePlane(&pc);
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if(ro_plane)
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db->Add(ro_plane);
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return ro_plane;
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}
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