diff --git a/example/LightBasic/BlinnPhongDirectionLight.cpp b/example/LightBasic/BlinnPhongDirectionLight.cpp index 198e7faa..8f79c15f 100644 --- a/example/LightBasic/BlinnPhongDirectionLight.cpp +++ b/example/LightBasic/BlinnPhongDirectionLight.cpp @@ -31,10 +31,10 @@ class TestApp:public SceneAppFramework private: - Material * material =nullptr; + Material * mtl_vertex_lum =nullptr; MaterialInstance * mi_plane_grid =nullptr; - Pipeline * pipeline =nullptr; + Pipeline * p_line =nullptr; Primitive * ro_plane_grid =nullptr; @@ -48,15 +48,15 @@ private: cfg.local_to_world=true; - material=db->LoadMaterial("Std3D/VertexLum3D",&cfg); - if(!material)return(false); + mtl_vertex_lum=db->LoadMaterial("Std3D/VertexLum3D",&cfg); + if(!mtl_vertex_lum)return(false); - mi_plane_grid=db->CreateMaterialInstance(material,nullptr,&white_color); + mi_plane_grid=db->CreateMaterialInstance(mtl_vertex_lum,nullptr,&white_color); if(!mi_plane_grid)return(false); - pipeline=CreatePipeline(material,InlinePipeline::Solid3D,Prim::Lines); + p_line=CreatePipeline(mtl_vertex_lum,InlinePipeline::Solid3D,Prim::Lines); - if(!pipeline) + if(!p_line) return(false); return(true); @@ -64,7 +64,7 @@ private: Renderable *Add(Primitive *r,MaterialInstance *mi) { - Renderable *ri=db->CreateRenderable(r,mi,pipeline); + Renderable *ri=db->CreateRenderable(r,mi,p_line); if(!ri) { @@ -90,7 +90,7 @@ private: pgci.lum=0.5; pgci.sub_lum=0.75; - ro_plane_grid=CreatePlaneGrid(db,material->GetDefaultVIL(),&pgci); + ro_plane_grid=CreatePlaneGrid(db,mtl_vertex_lum->GetDefaultVIL(),&pgci); } return(true);