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@@ -5,6 +5,7 @@
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/VKRenderResource.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/Camera.h>
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using namespace hgl;
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using namespace hgl::graph;
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@@ -105,7 +106,7 @@ private:
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ro_round_rectangle=CreateRenderableRoundRectangle(db,m2d.material,&rrci);
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}
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camera.pos.Set(200,200,200,1.0);
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camera->pos.Set(200,200,200,1.0);
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}
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bool InitScene()
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