将顶点输入流最终格式绑定放在MaterialInstance中,并改动相关类。

This commit is contained in:
2021-11-29 20:12:10 +08:00
parent 424b4b8a6f
commit f55186a9c8
23 changed files with 202 additions and 195 deletions

View File

@@ -9,12 +9,6 @@ MaterialData::~MaterialData()
SAFE_CLEAR(mp.r);
SAFE_CLEAR(mp.g);
if(vab)
{
vertex_sm->Release(vab);
delete vab;
}
delete shader_maps;
SAFE_CLEAR(mds);
}