support MI_MAX_COUNT in ShaderGen

This commit is contained in:
2023-06-02 20:45:19 +08:00
parent 22bc5f6653
commit f4a8406ad8
27 changed files with 318 additions and 189 deletions

View File

@@ -50,7 +50,7 @@ constexpr const ShaderBufferSource SBS_MaterialInstanceData=
"mtl",
R"(
MaterialInstance mi[256];)"
MaterialInstance mi[MI_MAX_COUNT];)"
};
constexpr const ShaderBufferSource SBS_JointInfo=