support MI_MAX_COUNT in ShaderGen

This commit is contained in:
2023-06-02 20:45:19 +08:00
parent 22bc5f6653
commit f4a8406ad8
27 changed files with 318 additions and 189 deletions

View File

@@ -209,10 +209,6 @@ public: //
public: //shader & material
PipelineLayoutData *CreatePipelineLayoutData(const MaterialDescriptorManager *);
void Destroy(PipelineLayoutData *);
DescriptorSet * CreateDS(const PipelineLayoutData *,const DescriptorSetType &type)const;
MaterialParameters *CreateMP(const MaterialDescriptorManager *,const PipelineLayoutData *,const DescriptorSetType &);
MaterialParameters *CreateMP(Material *,const DescriptorSetType &);