CMAKE工程文件增加配置DEBUG目录功能,使得资源不用复制到运行目录
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@@ -64,8 +64,8 @@ private:
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bool InitMaterial()
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{
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material=shader_manage->CreateMaterial(OS_TEXT("OnlyPosition.vert.spv"),
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OS_TEXT("FlatColor.frag.spv"));
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material=shader_manage->CreateMaterial(OS_TEXT("res/shader/OnlyPosition.vert.spv"),
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OS_TEXT("res/shader/FlatColor.frag.spv"));
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if(!material)
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return(false);
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