[WIP] render gizmo_move, but model is incorrect.
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@@ -29,9 +29,10 @@ enum class GizmoShape:uint
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ENUM_CLASS_RANGE(Plane,Cylinder)
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};
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bool InitGizmoResource(GPUDevice *);
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bool InitGizmoResource(RenderResource *);
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void FreeGizmoResource();
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StaticMesh *GetGizmoMoveStaticMesh();
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VK_NAMESPACE_END
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