split two files.they are MVPMatrix.h and SceneTreeToRenderList.h
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@@ -25,7 +25,7 @@ public:
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public:
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VKMemoryAllocator(GPUDevice *,const uint32_t);
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VKMemoryAllocator(GPUDevice *,const uint32_t flags);
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~VKMemoryAllocator();
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void Free() override {/* DON'T RUN ANY OPERATION.*/}
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