added a newly AddUBO() in MaterialCreateInfo

This commit is contained in:
2024-03-09 22:25:03 +08:00
parent cc9e756ece
commit f0848541c2
2 changed files with 29 additions and 28 deletions

View File

@@ -83,10 +83,11 @@ namespace hgl{namespace graph
bool AddStruct(const AnsiString &ubo_typename,const AnsiString &codes);
bool AddStruct(const ShaderBufferSource &ss){return AddStruct(ss.struct_name,ss.codes);}
bool AddUBO(const VkShaderStageFlagBits flag_bits,const DescriptorSetType set_type,const AnsiString &type_name,const AnsiString &name);
bool AddUBO(const VkShaderStageFlagBits flag_bits,const DescriptorSetType set_type,const AnsiString &struct_name,const AnsiString &name);
bool AddSampler(const VkShaderStageFlagBits flag_bits,const DescriptorSetType set_type,const SamplerType &st,const AnsiString &name);
bool AddUBO(const uint32_t flag_bits,const DescriptorSetType &set_type,const ShaderBufferSource &ss);
bool AddUBO(const uint32_t flag_bits,const DescriptorSetType &set_type,const AnsiString &struct_name,const AnsiString &name);
bool AddUBO(const uint32_t flag_bits,const DescriptorSetType &set_type,const ShaderBufferSource &ss){return AddUBO(flag_bits,set_type,ss.struct_name,ss.name);}
bool CreateShader();
};//class MaterialCreateInfo