准备定义PrimitiveComponent用于取代原本SceneNode中的Renderable数据

This commit is contained in:
2025-03-25 02:19:32 +08:00
parent ab3f771455
commit f0512edb5a
4 changed files with 38 additions and 15 deletions

View File

@@ -2,18 +2,17 @@
#include<hgl/component/Component.h>
namespace hgl::graph
COMPONENT_NAMESPACE_BEGIN
/**
* 可渲染组件
*/
class RenderComponent: public Component
{
/**
* 可渲染组件
*/
class RenderComponent: public Component
{
public:
public:
RenderComponent()=default;
virtual ~RenderComponent()=default;
RenderComponent()=default;
virtual ~RenderComponent()=default;
};//class RenderComponent
virtual void Render()=0;
};//class RenderComponent
}//namespace hgl::graph
COMPONENT_NAMESPACE_END