updated texture_format_list.cpp
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@@ -9,32 +9,6 @@ using namespace hgl::graph;
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VK_NAMESPACE_USING;
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constexpr char *texture_compress_name[]=
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{
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"NONE",
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"S3TC",
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"PVRTC",
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"ETC1",
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"ETC2",
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"EAC",
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"ATC",
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"ASTC",
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"YUV"
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};
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constexpr char *data_type_name[]
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{
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"NONE",
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"UNORM",
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"SNORM",
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"USCALED",
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"SSCALED",
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"UINT",
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"SINT",
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"UFLOAT",
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"SFLOAT",
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"SRGB"
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};//
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VulkanInstance *InitVulkanInstance()
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{
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@@ -92,14 +66,14 @@ int main(int,char **)
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std::cout<<"Format [ID:"<<std::setw(10)<<vf->format<<"]["<<std::setw(16)<<vf->name<<"]";
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if(vf->depth!=VulkanBaseType::NONE)
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std::cout<<"[ Depth:"<<std::setw(8)<<data_type_name[size_t(vf->depth)]<<"]";
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std::cout<<"[ Depth:"<<std::setw(8)<<VulkanBaseTypeName[size_t(vf->depth)]<<"]";
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if(vf->stencil!=VulkanBaseType::NONE)
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std::cout<<"[Stencil:"<<std::setw(8)<<data_type_name[size_t(vf->stencil)]<<"]";
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std::cout<<"[Stencil:"<<std::setw(8)<<VulkanBaseTypeName[size_t(vf->stencil)]<<"]";
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if((vf->depth==VulkanBaseType::NONE)
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&&(vf->stencil==VulkanBaseType::NONE))
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std::cout<<"[ Color:"<<std::setw(8)<<data_type_name[size_t(vf->color)]<<"]";
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std::cout<<"[ Color:"<<std::setw(8)<<VulkanBaseTypeName[size_t(vf->color)]<<"]";
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{
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const VkFormatProperties fp=physical_device->GetFormatProperties(vf->format);
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@@ -114,7 +88,7 @@ int main(int,char **)
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}
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if(vf->compress_type!=TextureCompressType::NONE)
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std::cout<<" use "<<texture_compress_name[size_t(vf->compress_type)]<<" compress.";
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std::cout<<" use "<<TextureCompressTypeName[size_t(vf->compress_type)]<<" compress.";
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else
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std::cout<<std::setw(4)<<vf->bytes<<" bytes/pixel.";
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