improved Swapchain&SwapchainRenderTarget

This commit is contained in:
2021-12-15 20:46:33 +08:00
parent 14b9369739
commit ee9be8a4a2
8 changed files with 64 additions and 81 deletions

View File

@@ -68,46 +68,63 @@ namespace
}
}//namespace
bool GPUDevice::CreateSwapchainColorTexture()
bool GPUDevice::CreateSwapchainColorTexture(Swapchain *swapchain)
{
if(vkGetSwapchainImagesKHR(attr->device,swapchain->swap_chain,&(swapchain->swap_chain_count),nullptr)!=VK_SUCCESS)
if(vkGetSwapchainImagesKHR(attr->device,swapchain->swap_chain,&(swapchain->color_count),nullptr)!=VK_SUCCESS)
return(false);
AutoDeleteArray<VkImage> sc_images(swapchain->swap_chain_count);
AutoDeleteArray<VkImage> sc_images(swapchain->color_count);
if(vkGetSwapchainImagesKHR(attr->device,swapchain->swap_chain,&(swapchain->swap_chain_count),sc_images)!=VK_SUCCESS)
if(vkGetSwapchainImagesKHR(attr->device,swapchain->swap_chain,&(swapchain->color_count),sc_images)!=VK_SUCCESS)
return(false);
for(VkImage ip:sc_images)
swapchain->sc_color.Add(CreateTexture2D(new SwapchainColorTextureCreateInfo(attr->surface_format.format,swapchain->extent,ip)));
swapchain->sc_color=new Texture2D *[swapchain->color_count];
for(uint32_t i=0;i<swapchain->color_count;i++)
swapchain->sc_color[i]=CreateTexture2D(new SwapchainColorTextureCreateInfo(attr->surface_format.format,swapchain->extent,sc_images[i]));
return(true);
}
bool GPUDevice::CreateSwapchainDepthTexture()
bool GPUDevice::CreateSwapchainDepthTexture(Swapchain *swapchain)
{
swapchain->sc_depth=CreateTexture2D(new SwapchainDepthTextureCreateInfo(attr->physical_device->GetDepthFormat(),swapchain->extent));
return swapchain->sc_depth;
}
bool GPUDevice::CreateSwapchain(const VkExtent2D &acquire_extent)
void GPUDevice::CreateSwapchainFBO(Swapchain *swapchain)
{
swapchain=new Swapchain;
swapchain->render_frame=new Framebuffer *[swapchain->color_count];
for(uint32_t i=0;i<swapchain->color_count;i++)
{
swapchain->render_frame[i]=CreateFramebuffer( device_render_pass,
swapchain->sc_color[i]->GetImageView(),
swapchain->sc_depth->GetImageView());
}
}
Swapchain *GPUDevice::CreateSwapchain(const VkExtent2D &acquire_extent)
{
Swapchain *swapchain=new Swapchain;
swapchain->device =attr->device;
swapchain->extent =acquire_extent;
swapchain->graphics_queue =attr->graphics_queue;
swapchain->swap_chain =CreateSwapChain(attr,swapchain->extent);
swapchain->swap_chain =CreateSwapChain(attr,acquire_extent);
if(swapchain->swap_chain)
if(CreateSwapchainColorTexture())
if(CreateSwapchainDepthTexture())
return(true);
if(CreateSwapchainColorTexture(swapchain))
if(CreateSwapchainDepthTexture(swapchain))
{
CreateSwapchainFBO(swapchain);
return(swapchain);
}
delete swapchain;
swapchain=nullptr;
return(false);
return(nullptr);
}
VK_NAMESPACE_END