renamed the name from "WorldMatrix" to "CameraMatrix"

This commit is contained in:
2021-01-25 12:03:17 +08:00
parent 15f475fba1
commit ee35354d43
22 changed files with 70 additions and 70 deletions

View File

@@ -38,7 +38,7 @@ private:
MaterialInstance * material_instance =nullptr;
RenderableInstance *renderable_instance =nullptr;
GPUBuffer * ubo_world_matrix =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
Pipeline * pipeline =nullptr;
@@ -62,13 +62,13 @@ private:
cam.Refresh();
ubo_world_matrix=db->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
ubo_camera_matrix=db->CreateUBO(sizeof(CameraMatrix),&cam.matrix);
if(!ubo_world_matrix)
if(!ubo_camera_matrix)
return(false);
if(!material_instance->BindUBO("world",ubo_world_matrix))return(false);
if(!material_instance->BindUBO("frag_world",ubo_world_matrix))return(false);
if(!material_instance->BindUBO("camera",ubo_camera_matrix))return(false);
if(!material_instance->BindUBO("frag_world",ubo_camera_matrix))return(false);
material_instance->Update();
return(true);
@@ -115,7 +115,7 @@ public:
cam.Refresh();
ubo_world_matrix->Write(&cam.matrix);
ubo_camera_matrix->Write(&cam.matrix);
BuildCommandBuffer(renderable_instance);
}