upgrade FragCoordTest.cpp
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325992dad3
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@ -7,9 +7,6 @@
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using namespace hgl;
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using namespace hgl::graph;
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bool SaveToFile(const OSString &filename,VK_NAMESPACE::PipelineCreater *pc);
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bool LoadFromFile(const OSString &filename,VK_NAMESPACE::PipelineCreater *pc);
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constexpr uint32_t SCREEN_WIDTH=128;
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constexpr uint32_t SCREEN_HEIGHT=128;
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@ -29,7 +26,6 @@ private:
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Camera cam;
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vulkan::Material * material =nullptr;
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vulkan::MaterialInstance * material_instance =nullptr;
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vulkan::Renderable * render_obj =nullptr;
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vulkan::Buffer * ubo_world_matrix =nullptr;
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@ -43,24 +39,22 @@ public:
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~TestApp()
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{
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SAFE_CLEAR(vertex_buffer);
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SAFE_CLEAR(pipeline);
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SAFE_CLEAR(ubo_world_matrix);
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SAFE_CLEAR(render_obj);
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SAFE_CLEAR(material_instance);
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SAFE_CLEAR(material);
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}
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private:
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bool InitMaterial()
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{
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material=shader_manage->CreateMaterial(OS_TEXT("res/shader/OnlyPosition.vert"),
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OS_TEXT("res/shader/FragCoord.frag"));
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if(!material)
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material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/FragColor"));
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if(!material_instance)
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return(false);
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pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/solid2d"),Prim::TriangleStrip);
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if(!pipeline)
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return(false);
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render_obj=material->CreateRenderable(VERTEX_COUNT);
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material_instance=material->CreateInstance();
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return(true);
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}
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@ -73,35 +67,29 @@ private:
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cam.Refresh();
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ubo_world_matrix=device->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
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ubo_world_matrix=db->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
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if(!ubo_world_matrix)
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return(false);
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material_instance->BindUBO("world",ubo_world_matrix);
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material_instance->BindUBO("fragment_world",ubo_world_matrix);
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if(!material_instance->BindUBO("world",ubo_world_matrix))return(false);
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if(!material_instance->BindUBO("frag_world",ubo_world_matrix))return(false);
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material_instance->Update();
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return(true);
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}
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void InitVBO()
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bool InitVBO()
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{
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vertex_buffer =device->CreateVAB(FMT_RG32F, VERTEX_COUNT,vertex_data);
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render_obj=db->CreateRenderable(material_instance,VERTEX_COUNT);
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if(!render_obj)return(false);
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render_obj->Set("Vertex", vertex_buffer);
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}
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vertex_buffer=device->CreateVAB(VAF_VEC2,VERTEX_COUNT,vertex_data);
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if(!vertex_buffer)return(false);
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bool InitPipeline()
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{
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AutoDelete<vulkan::PipelineCreater>
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pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
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pipeline_creater->CloseCullFace();
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pipeline_creater->Set(PRIM_TRIANGLE_STRIP);
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if(!render_obj->Set(VAN::Position,vertex_buffer))return(false);
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pipeline=pipeline_creater->Create();
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return pipeline;
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return(true);
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}
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public:
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@ -117,9 +105,7 @@ public:
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if(!InitUBO())
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return(false);
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InitVBO();
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if(!InitPipeline())
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if(!InitVBO())
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return(false);
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BuildCommandBuffer(pipeline,material_instance,render_obj);
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