Added few codes of ShaderCreateInfoGeometry
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@@ -5,9 +5,15 @@
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namespace hgl{namespace graph{
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class ShaderCreateInfoGeometry:public ShaderCreateInfo
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{
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AnsiString input_prim;
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AnsiString output_prim;
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uint32_t max_vertices;
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public:
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ShaderCreateInfoGeometry(MaterialDescriptorInfo *m):ShaderCreateInfo(VK_SHADER_STAGE_GEOMETRY_BIT,m){}
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~ShaderCreateInfoGeometry()=default;
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bool SetGeom(const Prim &ip,const Prim &op,const uint32_t mv);
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};
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}}//namespace hgl::graph
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