improved PlaneGrid
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@@ -72,19 +72,14 @@ private:
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struct PlaneGridCreateInfo pgci;
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pgci.coord[0]=Vector3f(-100,-100,0);
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pgci.coord[1]=Vector3f( 100,-100,0);
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pgci.coord[2]=Vector3f( 100, 100,0);
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pgci.coord[3]=Vector3f(-100, 100,0);
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pgci.grid_size.width =32;
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pgci.grid_size.height=32;
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pgci.step.x=32;
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pgci.step.y=32;
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pgci.side_step.x=8;
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pgci.side_step.y=8;
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pgci.sub_count.width =8;
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pgci.sub_count.height=8;
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pgci.lum=0.5;
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pgci.side_lum=1.0;
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pgci.sub_lum=1.0;
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ro_plane_grid=CreatePlaneGrid(db,material->GetDefaultVIL(),&pgci);
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@@ -109,7 +104,7 @@ private:
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Add(material_instance[1],rotate(HGL_RAD_90,0,1,0));
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Add(material_instance[2],rotate(HGL_RAD_90,1,0,0));
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camera->pos=Vector3f(200,200,200);
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camera->pos=Vector3f(32,32,32);
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camera_control->SetTarget(Vector3f(0,0,0));
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camera_control->Refresh();
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