恢复默认同时使用COLOR+DEPTH缓冲区
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0f389f907d
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@ -76,8 +76,6 @@ Device::Device(DeviceAttribute *da)
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}
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}
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Device::~Device()
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Device::~Device()
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{
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{
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const uint32_t sc_count=attr->sc_image_views.GetCount();
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delete image_acquired_semaphore;
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delete image_acquired_semaphore;
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delete draw_fence;
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delete draw_fence;
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@ -149,15 +147,15 @@ RenderPass *Device::CreateRenderPass()
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attachments[0].finalLayout=VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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attachments[0].finalLayout=VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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attachments[0].flags=0;
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attachments[0].flags=0;
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//attachments[1].format=attr->depth.format;
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attachments[1].format=attr->depth.format;
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//attachments[1].samples=VK_SAMPLE_COUNT_1_BIT;
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attachments[1].samples=VK_SAMPLE_COUNT_1_BIT;
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//attachments[1].loadOp=VK_ATTACHMENT_LOAD_OP_CLEAR;
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attachments[1].loadOp=VK_ATTACHMENT_LOAD_OP_CLEAR;
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//attachments[1].storeOp=VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachments[1].storeOp=VK_ATTACHMENT_STORE_OP_DONT_CARE;
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//attachments[1].stencilLoadOp=VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachments[1].stencilLoadOp=VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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//attachments[1].stencilStoreOp=VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachments[1].stencilStoreOp=VK_ATTACHMENT_STORE_OP_DONT_CARE;
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//attachments[1].initialLayout=VK_IMAGE_LAYOUT_UNDEFINED;
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attachments[1].initialLayout=VK_IMAGE_LAYOUT_UNDEFINED;
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//attachments[1].finalLayout=VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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attachments[1].finalLayout=VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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//attachments[1].flags=0;
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attachments[1].flags=0;
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VkAttachmentReference color_reference={0,VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
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VkAttachmentReference color_reference={0,VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
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VkAttachmentReference depth_reference={1,VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
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VkAttachmentReference depth_reference={1,VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
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@ -170,7 +168,7 @@ RenderPass *Device::CreateRenderPass()
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subpass.colorAttachmentCount=1;
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subpass.colorAttachmentCount=1;
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subpass.pColorAttachments=&color_reference;
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subpass.pColorAttachments=&color_reference;
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subpass.pResolveAttachments=nullptr;
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subpass.pResolveAttachments=nullptr;
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subpass.pDepthStencilAttachment=nullptr;//&depth_reference;
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subpass.pDepthStencilAttachment=&depth_reference;
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subpass.preserveAttachmentCount=0;
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subpass.preserveAttachmentCount=0;
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subpass.pPreserveAttachments=nullptr;
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subpass.pPreserveAttachments=nullptr;
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@ -185,7 +183,7 @@ RenderPass *Device::CreateRenderPass()
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VkRenderPassCreateInfo rp_info={};
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VkRenderPassCreateInfo rp_info={};
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rp_info.sType=VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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rp_info.sType=VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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rp_info.pNext=nullptr;
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rp_info.pNext=nullptr;
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rp_info.attachmentCount=1;
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rp_info.attachmentCount=2;
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rp_info.pAttachments=attachments;
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rp_info.pAttachments=attachments;
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rp_info.subpassCount=1;
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rp_info.subpassCount=1;
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rp_info.pSubpasses=&subpass;
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rp_info.pSubpasses=&subpass;
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@ -201,7 +201,7 @@ int main(int,char **)
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vulkan::Framebuffer **fb=new vulkan::Framebuffer *[image_count];
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vulkan::Framebuffer **fb=new vulkan::Framebuffer *[image_count];
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for(int i=0;i<image_count;i++)
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for(int i=0;i<image_count;i++)
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fb[i]=vulkan::CreateFramebuffer(device,rp,device->GetColorImageView(i));
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fb[i]=vulkan::CreateFramebuffer(device,rp,device->GetColorImageView(i),device->GetDepthImageView());
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cmd_buf->Begin(rp,fb[0]);
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cmd_buf->Begin(rp,fb[0]);
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cmd_buf->Bind(pipeline);
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cmd_buf->Bind(pipeline);
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