fix CreateRenderableSphere bugs.
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@ -421,9 +421,9 @@ namespace hgl
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AutoDelete<VB2f> tex_coord=rc.CreateVADA<VB2f>(VAN::TexCoord);
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float *vp=vertex->Get();
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float *np=normal->Get();
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float *tp=tangent->Get();
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float *tcp=tex_coord->Get();
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float *np=normal?normal->Get():nullptr;
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float *tp=tangent?tangent->Get():nullptr;
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float *tcp=tex_coord?tex_coord->Get():nullptr;
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for (uint i = 0; i < numberParallels + 1; i++)
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{
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