redefine folder tree of material

This commit is contained in:
2020-01-09 17:40:39 +08:00
parent 93d680926e
commit e77cb00e89
7 changed files with 19 additions and 12 deletions

View File

@@ -1,10 +1,9 @@
SET(SG_MATERIAL_SOURCE ${ROOT_INCLUDE_PATH}/hgl/graph/MaterialComponent.h
${ROOT_INCLUDE_PATH}/hgl/graph/Material.h
file(GLOB SG_MATERIAL_HEADER ${ROOT_INCLUDE_PATH}/hgl/graph/material/*.*)
MaterialComponent.cpp
Material.cpp)
file(GLOB SG_MATERIAL_SOURCE material/*.*)
SOURCE_GROUP("Material" FILES ${SG_MATERIAL_SOURCE})
SOURCE_GROUP("Material" FILES ${SG_MATERIAL_HEADER}
${SG_MATERIAL_SOURCE})
SET(SG_VERTEX_SOURCE ${ROOT_INCLUDE_PATH}/hgl/graph/VertexBufferCreater.h
${ROOT_INCLUDE_PATH}/hgl/graph/VertexBuffer.h)
@@ -46,5 +45,7 @@ SOURCE_GROUP("Source Files" FILES ${SCENE_GRAPH_SOURCE})
add_cm_library(ULRE.SceneGraph "ULRE" ${SCENE_GRAPH_HEADER}
${SCENE_GRAPH_SOURCE}
${SG_MATERIAL_HEADER}
${SG_MATERIAL_SOURCE}
${SG_VERTEX_SOURCE})