added DebugMaker

This commit is contained in:
hyzboy 2021-11-23 11:54:35 +08:00
parent 6a74d4eb95
commit e6df11e572
5 changed files with 176 additions and 3 deletions

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@ -0,0 +1,66 @@
#ifndef HGL_GRAPH_VULKAN_DEBUG_MAKER_INCLUDE
#define HGL_GRAPH_VULKAN_DEBUG_MAKER_INCLUDE
#include<hgl/graph/VK.h>
#include<hgl/type/Color4f.h>
VK_NAMESPACE_BEGIN
struct DebugMakerFunction
{
PFN_vkDebugMarkerSetObjectTagEXT SetObjectTag;
PFN_vkDebugMarkerSetObjectNameEXT SetObjectName;
PFN_vkCmdDebugMarkerBeginEXT Begin;
PFN_vkCmdDebugMarkerEndEXT End;
PFN_vkCmdDebugMarkerInsertEXT Insert;
};//struct DebugMakerFunction
class DebugMaker
{
VkDevice device;
DebugMakerFunction dmf;
protected:
void SetObjectName(uint64_t object, VkDebugReportObjectTypeEXT objectType, const char *name);
void SetObjectTag(uint64_t object, VkDebugReportObjectTypeEXT objectType, uint64_t name, size_t tagSize, const void* tag);
private:
friend DebugMaker *CreateDebugMaker(VkDevice device);
DebugMaker(VkDevice dev,const DebugMakerFunction &f)
{
device=dev;
dmf=f;
}
public:
void Begin(VkCommandBuffer cmdbuffer, const char * pMarkerName, const Color4f &color);
void Insert(VkCommandBuffer cmdbuffer, const char *markerName, const Color4f &color);
void End(VkCommandBuffer cmdBuffer);
#define DEBUG_MAKER_SET_FUNC(type,MNAME) void Set##type##Name(Vk##type obj,const char *name){SetObjectName((uint64_t)obj,VK_DEBUG_REPORT_OBJECT_TYPE_##MNAME##_EXT,name);}
DEBUG_MAKER_SET_FUNC(CommandBuffer, COMMAND_BUFFER)
DEBUG_MAKER_SET_FUNC(Queue, QUEUE)
DEBUG_MAKER_SET_FUNC(Image, IMAGE)
DEBUG_MAKER_SET_FUNC(Sampler, SAMPLER)
DEBUG_MAKER_SET_FUNC(Buffer, BUFFER)
DEBUG_MAKER_SET_FUNC(DeviceMemory, DEVICE_MEMORY)
DEBUG_MAKER_SET_FUNC(ShaderModule, SHADER_MODULE)
DEBUG_MAKER_SET_FUNC(Pipeline, PIPELINE)
DEBUG_MAKER_SET_FUNC(PipelineLayout, PIPELINE_LAYOUT)
DEBUG_MAKER_SET_FUNC(RenderPass, RENDER_PASS)
DEBUG_MAKER_SET_FUNC(Framebuffer, FRAMEBUFFER)
DEBUG_MAKER_SET_FUNC(DescriptorSetLayout, DESCRIPTOR_SET_LAYOUT)
DEBUG_MAKER_SET_FUNC(DescriptorSet, DESCRIPTOR_SET)
DEBUG_MAKER_SET_FUNC(Semaphore, SEMAPHORE)
DEBUG_MAKER_SET_FUNC(Fence, FENCE)
DEBUG_MAKER_SET_FUNC(Event, EVENT)
#undef DEBUG_MAKER_SET_FUNC
};//class DebugMaker
VK_NAMESPACE_END
#endif//HGL_GRAPH_VULKAN_DEBUG_MAKER_INCLUDE

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@ -3,6 +3,10 @@
#include<hgl/graph/VKInstance.h>
#include<hgl/graph/VKTexture.h>
#ifdef _DEBUG
#include<hgl/graph/VKDebugMaker.h>
#endif//_DEBUG
VK_NAMESPACE_BEGIN
constexpr uint32_t ERROR_FAMILY_INDEX=UINT32_MAX;
@ -40,6 +44,10 @@ struct GPUDeviceAttribute
VkPipelineCache pipeline_cache =VK_NULL_HANDLE;
#ifdef _DEBUG
DebugMaker * debug_maker =nullptr;
#endif//_DEBUG
public:
GPUDeviceAttribute(VulkanInstance *inst,const GPUPhysicalDevice *pd,VkSurfaceKHR s);

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@ -97,7 +97,9 @@ SET(VK_INST_SOURCE ${SG_INCLUDE_PATH}/VKInstance.h
Vulkan/VKInstance.cpp)
SET(VK_DEBUG_SOURCE ${SG_INCLUDE_PATH}/VKDebugOut.h
Vulkan/VKDebugOut.cpp)
${SG_INCLUDE_PATH}/VKDebugMaker.h
Vulkan/VKDebugOut.cpp
Vulkan/VKDebugMaker.cpp)
SET(VK_MEMORY_SOURCE ${SG_INCLUDE_PATH}/VKMemory.h
${SG_INCLUDE_PATH}/VKMemoryAllocator.h

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@ -0,0 +1,86 @@
#include<hgl/graph/VKDebugMaker.h>
VK_NAMESPACE_BEGIN
void DebugMaker::SetObjectName(uint64_t object, VkDebugReportObjectTypeEXT objectType, const char *name)
{
// Check for valid function pointer (may not be present if not running in a debugging application)
if(!dmf.SetObjectName)return;
VkDebugMarkerObjectNameInfoEXT nameInfo = {};
nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT;
nameInfo.objectType = objectType;
nameInfo.object = object;
nameInfo.pObjectName = name;
dmf.SetObjectName(device, &nameInfo);
}
void DebugMaker::SetObjectTag(uint64_t object, VkDebugReportObjectTypeEXT objectType, uint64_t name, size_t tagSize, const void* tag)
{
// Check for valid function pointer (may not be present if not running in a debugging application)
if(!dmf.SetObjectTag)return;
VkDebugMarkerObjectTagInfoEXT tagInfo = {};
tagInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT;
tagInfo.objectType = objectType;
tagInfo.object = object;
tagInfo.tagName = name;
tagInfo.tagSize = tagSize;
tagInfo.pTag = tag;
dmf.SetObjectTag(device, &tagInfo);
}
void DebugMaker::Begin(VkCommandBuffer cmdbuffer, const char * pMarkerName, const Color4f &color)
{
//Check for valid function pointer (may not be present if not running in a debugging application)
if(!dmf.Begin)return;
VkDebugMarkerMarkerInfoEXT markerInfo = {};
markerInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT;
memcpy(markerInfo.color, &color, sizeof(float) * 4);
markerInfo.pMarkerName = pMarkerName;
dmf.Begin(cmdbuffer, &markerInfo);
}
void DebugMaker::Insert(VkCommandBuffer cmdbuffer, const char *markerName, const Color4f &color)
{
// Check for valid function pointer (may not be present if not running in a debugging application)
if(!dmf.Insert)return;
VkDebugMarkerMarkerInfoEXT markerInfo = {};
markerInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT;
memcpy(markerInfo.color, &color, sizeof(float) * 4);
markerInfo.pMarkerName = markerName;
dmf.Insert(cmdbuffer, &markerInfo);
}
void DebugMaker::End(VkCommandBuffer cmdBuffer)
{
// Check for valid function (may not be present if not running in a debugging application)
if(!dmf.End)return;
dmf.End(cmdBuffer);
}
DebugMaker *CreateDebugMaker(VkDevice device)
{
DebugMakerFunction dmf;
dmf.SetObjectTag = reinterpret_cast<PFN_vkDebugMarkerSetObjectTagEXT >(vkGetDeviceProcAddr(device, "vkDebugMarkerSetObjectTagEXT"));
dmf.SetObjectName = reinterpret_cast<PFN_vkDebugMarkerSetObjectNameEXT>(vkGetDeviceProcAddr(device, "vkDebugMarkerSetObjectNameEXT"));
dmf.Begin = reinterpret_cast<PFN_vkCmdDebugMarkerBeginEXT >(vkGetDeviceProcAddr(device, "vkCmdDebugMarkerBeginEXT"));
dmf.End = reinterpret_cast<PFN_vkCmdDebugMarkerEndEXT >(vkGetDeviceProcAddr(device, "vkCmdDebugMarkerEndEXT"));
dmf.Insert = reinterpret_cast<PFN_vkCmdDebugMarkerInsertEXT >(vkGetDeviceProcAddr(device, "vkCmdDebugMarkerInsertEXT"));
if(!dmf.SetObjectTag )return(nullptr);
if(!dmf.SetObjectName )return(nullptr);
if(!dmf.Begin )return(nullptr);
if(!dmf.End )return(nullptr);
if(!dmf.Insert )return(nullptr);
return(new DebugMaker(device,dmf));
}
VK_NAMESPACE_END

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@ -6,6 +6,7 @@
#include<hgl/graph/VKFramebuffer.h>
#include<hgl/graph/VKTexture.h>
#include<hgl/graph/VKDevice.h>
#include<hgl/graph/VKDebugMaker.h>
#include<iostream>
#include<iomanip>
@ -14,6 +15,10 @@ VK_NAMESPACE_BEGIN
VkPipelineCache CreatePipelineCache(VkDevice device,const VkPhysicalDeviceProperties &);
Swapchain *CreateSwapchain(const GPUDeviceAttribute *attr,const VkExtent2D &acquire_extent);
#ifdef _DEBUG
DebugMaker *CreateDebugMaker(VkDevice);
#endif//_DEBUG
namespace
{
void SetDeviceExtension(CharPointerList *ext_list,const GPUPhysicalDevice *physical_device)
@ -27,8 +32,10 @@ namespace
#endif//_DEBUG
// VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME,
// VK_EXT_HDR_METADATA_EXTENSION_NAME,
VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME,
// VK_AMD_DISPLAY_NATIVE_HDR_EXTENSION_NAME
// VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME,
// VK_AMD_DISPLAY_NATIVE_HDR_EXTENSION_NAME,
// VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME,
};
for(const char *ext_name:require_ext_list)
@ -412,6 +419,10 @@ GPUDevice *CreateRenderDevice(VulkanInstance *inst,const GPUPhysicalDevice *phys
if(!device_attr->device)
return(nullptr);
#ifdef _DEBUG
device_attr->debug_maker=CreateDebugMaker(device_attr->device);
#endif//_DEBUG
GetDeviceQueue(device_attr);
device_attr->cmd_pool=CreateCommandPool(device_attr->device,device_attr->graphics_family);