added DebugMaker
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@@ -3,6 +3,10 @@
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#include<hgl/graph/VKInstance.h>
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#include<hgl/graph/VKTexture.h>
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#ifdef _DEBUG
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#include<hgl/graph/VKDebugMaker.h>
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#endif//_DEBUG
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VK_NAMESPACE_BEGIN
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constexpr uint32_t ERROR_FAMILY_INDEX=UINT32_MAX;
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@@ -39,6 +43,10 @@ struct GPUDeviceAttribute
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VkDescriptorPool desc_pool =VK_NULL_HANDLE;
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VkPipelineCache pipeline_cache =VK_NULL_HANDLE;
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#ifdef _DEBUG
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DebugMaker * debug_maker =nullptr;
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#endif//_DEBUG
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public:
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