Added "RenderFramework *" in GraphModule and IRenderTarget

This commit is contained in:
2025-02-05 22:44:58 +08:00
parent 7ec1c095cc
commit e5a46f3ee8
23 changed files with 92 additions and 117 deletions

View File

@@ -15,15 +15,13 @@ inline util::Hash *CreateRenderPassHash()
GRAPH_MODULE_CLASS(RenderPassManager)
{
VkPipelineCache pipeline_cache;
util::Hash *hash;
Map<RenderPassHASHCode,RenderPass *> RenderPassList;
private:
RenderPassManager(GPUDevice *);
RenderPassManager(RenderFramework *);
~RenderPassManager();
friend class GraphModuleManager;