Added "RenderFramework *" in GraphModule and IRenderTarget
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@@ -40,11 +40,13 @@ protected:
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public:
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Window * GetWindow (){return win;}
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GPUDevice * GetDevice (){return device;}
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GPUDeviceAttribute * GetDeviceAttribute (){return device->GetDeviceAttribute();}
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Window * GetWindow ()const{return win;}
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GPUDevice * GetDevice ()const{return device;}
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VkDevice GetVkDevice ()const{return device->GetDevice();}
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const GPUPhysicalDevice * GetPhysicalDevice ()const{return device->GetPhysicalDevice();}
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GPUDeviceAttribute * GetDeviceAttribute ()const{return device->GetDeviceAttribute();}
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RenderResource * GetRenderResource (){return render_resource;}
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RenderResource * GetRenderResource ()const{return render_resource;}
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public:
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