各范例迁移到新的CreateComponent调用

This commit is contained in:
2025-06-25 02:05:57 +08:00
parent 27e5d0bdca
commit e2a61e175f
7 changed files with 21 additions and 16 deletions

View File

@@ -150,10 +150,10 @@ private:
bool InitScene()
{
SceneNode *scene_root=GetSceneRoot(); //取得缺省场景根节点
CreateComponentInfo cci(GetSceneRoot());
CreateComponent<MeshComponent>(scene_root,db->CreateMesh(prim_plane_grid,mi_plane_grid,pipeline_plane_grid));
CreateComponent<MeshComponent>(scene_root,ro_billboard);
CreateComponent<MeshComponent>(&cci,db->CreateMesh(prim_plane_grid,mi_plane_grid,pipeline_plane_grid));
CreateComponent<MeshComponent>(&cci,ro_billboard);
CameraControl *camera_control=GetCameraControl();