[WIP] update PrimitiveCreater/PrimitiveData, CAN'T RUN.
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@@ -63,23 +63,20 @@ struct VABAccess
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{
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VAB *vab;
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VkDeviceSize start;
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void *map_ptr;
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VkDeviceSize count;
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public:
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CompOperatorMemcmp(const VABAccess &);
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};//class VABAccess
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using VABAccessMap=Map<AnsiString,VABAccess>;
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class IndexBuffer;
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struct IndexBufferAccess
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{
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IndexBuffer *buffer=nullptr;
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VkDeviceSize start=0;
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VkDeviceSize count=0;
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IndexBuffer *buffer;
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VkDeviceSize start;
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VkDeviceSize count;
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};
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using IBAccess=IndexBufferAccess;
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@@ -121,6 +118,7 @@ using VIF=VertexInputFormat;
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class VertexInputLayout;
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using VIL=VertexInputLayout;
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struct PrimitiveData;
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class Primitive;
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class Renderable;
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