added few feature in future.
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@ -1 +1 @@
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Subproject commit 8110a4cade5a91b11082f62c3952834ef39b0ec3
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Subproject commit 6236361903f2a94f7ae8400294ff048263ff3725
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@ -23,6 +23,7 @@ namespace hgl
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void AddLocalToWorld();
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void AddMaterialInstanceID();
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void AddJoint();
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};//class ShaderCreateInfoVertex:public ShaderCreateInfo
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}//namespace graph
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@ -50,7 +50,9 @@ void ShaderCreateInfoVertex::AddJoint()
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namespace
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{
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constexpr const char MF_GetLocalToWorld[]=R"(
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constexpr const char MF_GetLocalToWorld_ByID[]="\nmat4 GetLocalToWorld(){return l2w.mats[LocalToWorld_ID];}\n";
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constexpr const char MF_GetLocalToWorld_by4VI[]=R"(
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mat4 GetLocalToWorld()
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{
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return mat4(LocalToWorld_0,
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@ -72,7 +74,7 @@ void ShaderCreateInfoVertex::AddLocalToWorld()
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AddInput(VAT_VEC4,name,VK_VERTEX_INPUT_RATE_INSTANCE,VertexInputGroup::LocalToWorld);
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}
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AddFunction(MF_GetLocalToWorld);
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AddFunction(MF_GetLocalToWorld_by4VI);
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}
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void ShaderCreateInfoVertex::AddMaterialInstanceID()
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