增加新的随机数shader以及hq纹理过滤shader(实质效果更烂)

This commit is contained in:
2019-08-01 15:37:44 +08:00
parent e39ccb709a
commit e116015d8a
12 changed files with 322 additions and 14 deletions

View File

@@ -48,7 +48,7 @@ private:
bool InitMaterial()
{
material=shader_manage->CreateMaterial(OS_TEXT("res/shader/OnlyPosition.vert.spv"),
OS_TEXT("res/shader/FlatColor.frag.spv"));
OS_TEXT("res/shader/drand48.frag.spv"));
if(!material)
return(false);
@@ -161,7 +161,7 @@ public:
return(true);
}
void Resize(int w,int h)
void Resize(int w,int h) override
{
BuildCommandBuffer(&render_list);
}