add "hasInput(const char *name)" in ShaderDescriptorInfo and ShaderCreateInfoVertex classes.
This commit is contained in:
@@ -19,6 +19,8 @@ namespace hgl
|
||||
int AddInput(const graph::VAT &type,const AnsiString &name,const VkVertexInputRate input_rate=VK_VERTEX_INPUT_RATE_VERTEX,const VertexInputGroup &group=VertexInputGroup::Basic);
|
||||
int AddInput(const AnsiString &type,const AnsiString &name,const VkVertexInputRate input_rate=VK_VERTEX_INPUT_RATE_VERTEX,const VertexInputGroup &group=VertexInputGroup::Basic);
|
||||
|
||||
int hasInput(const char *);
|
||||
|
||||
void AddJoint();
|
||||
void AddAssign();
|
||||
};//class ShaderCreateInfoVertex:public ShaderCreateInfo
|
||||
|
Reference in New Issue
Block a user