moved few values to VKRenderAssign.h
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@@ -3,6 +3,7 @@
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#include<hgl/graph/VKDevice.h>
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#include<hgl/graph/VKMaterialInstance.h>
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#include<hgl/graph/RenderNode.h>
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#include<hgl/graph/VKRenderAssign.h>
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#include<hgl/graph/mtl/UBOCommon.h>
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VK_NAMESPACE_BEGIN
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@@ -49,7 +50,7 @@ void RenderAssignBuffer::NodeAlloc(GPUDevice *dev,const uint c)
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ubo_l2w=dev->CreateUBO(node_count*sizeof(Matrix4f));
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//ubo_mi=dev->CreateUBO(node_count*sizeof(uint8));
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vbo_assigns=dev->CreateVBO(VF_V1U16,node_count);
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vbo_assigns=dev->CreateVBO(ASSIGN_VBO_FMT,node_count);
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}
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//void MIAlloc(GPUDevice *dev,const uint c,const uint mis)
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