added VKDeviceCreater.h
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@@ -130,13 +130,15 @@ SET(VK_TEXTURE_LOADER_SOURCE ${SG_INCLUDE_PATH}/VKTextureCreateInfo.h
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Vulkan/Texture/VKTextureLoader.h
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Vulkan/Texture/VKTexture2DLoader.cpp
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Vulkan/Texture/VKTextureCubeLoader.cpp)
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SET(VK_DEVICE_MAIN_SOURCE ${SG_INCLUDE_PATH}/VKDevice.h
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${SG_INCLUDE_PATH}/VKDeviceAttribute.h
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${SG_INCLUDE_PATH}/VKDeviceCreater.h
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Vulkan/VKDeviceAttribute.cpp
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Vulkan/VKDeviceCreater.cpp
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Vulkan/VKDevice.cpp)
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SET(VK_DEVICE_SOURCE ${SG_INCLUDE_PATH}/VKDevice.h
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${SG_INCLUDE_PATH}/VKDeviceAttribute.h
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Vulkan/VKDeviceAttribute.cpp
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Vulkan/VKDeviceCreater.cpp
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Vulkan/VKDevice.cpp
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Vulkan/VKDeviceMemory.cpp
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SET(VK_DEVICE_SOURCE Vulkan/VKDeviceMemory.cpp
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Vulkan/VKDeviceBuffer.cpp
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Vulkan/VKDeviceImage.cpp
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Vulkan/VKDeviceSampler.cpp
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@@ -154,6 +156,7 @@ SET(VK_PHYSICAL_DEVICE_SOURCE ${SG_INCLUDE_PATH}/VKPhysicalDevice.h
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Vulkan/Debug/VKPhysicalDeviceCapsOutput.cpp)
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SOURCE_GROUP("Vulkan\\Device" FILES ${VK_DEVICE_SOURCE})
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SOURCE_GROUP("Vulkan\\Device\\Main" FILES ${VK_DEVICE_MAIN_SOURCE})
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SOURCE_GROUP("Vulkan\\Device\\Debug" FILES ${VK_DEBUG_SOURCE})
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SOURCE_GROUP("Vulkan\\Device\\Instance" FILES ${VK_INST_SOURCE})
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SOURCE_GROUP("Vulkan\\Device\\Physical Device" FILES ${VK_PHYSICAL_DEVICE_SOURCE})
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@@ -253,6 +256,7 @@ SET(VULKAN_RENDER_SOURCE ${VK_RR_SOURCE}
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${VK_DEBUG_SOURCE}
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${VK_MEMORY_SOURCE}
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${VK_DEVICE_SOURCE}
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${VK_DEVICE_MAIN_SOURCE}
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${VK_DEVICE_TEXTURE_SOURCE}
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${VK_TEXTURE_LOADER_SOURCE}
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${VK_PHYSICAL_DEVICE_SOURCE}
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